Mercurial > sdl-ios-xcode
view docs/html/sdlkillthread.html @ 4347:38f22ed3a433 SDL-1.2
Option to fix bug #851
For some people setting the period size works better (and is what SDL 1.2.13 did), but for most people it's the same or worse. You can use an environment variable to pick which one you want.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 17 Oct 2009 06:55:17 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_KillThread</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Multi-threaded Programming" HREF="thread.html"><LINK REL="PREVIOUS" TITLE="SDL_WaitThread" HREF="sdlwaitthread.html"><LINK REL="NEXT" TITLE="SDL_CreateMutex" HREF="sdlcreatemutex.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlwaitthread.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlcreatemutex.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLKILLTHREAD" ></A >SDL_KillThread</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7794" ></A ><H2 >Name</H2 >SDL_KillThread -- Gracelessly terminates the thread.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7797" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN7798" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h" #include "SDL_thread.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_KillThread</B ></CODE >(SDL_Thread *thread);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7804" ></A ><H2 >Description</H2 ><P ><TT CLASS="FUNCTION" >SDL_KillThread</TT > gracelessly terminates the thread associated with <TT CLASS="PARAMETER" ><I >thread</I ></TT >. If possible, you should use some other form of IPC to signal the thread to quit.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7809" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcreatethread.html" ><TT CLASS="FUNCTION" >SDL_CreateThread</TT ></A >, <A HREF="sdlwaitthread.html" ><TT CLASS="FUNCTION" >SDL_WaitThread</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlwaitthread.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlcreatemutex.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_WaitThread</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="thread.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_CreateMutex</TD ></TR ></TABLE ></DIV ></BODY ></HTML >