view docs/html/sdlgetmousestate.html @ 4347:38f22ed3a433 SDL-1.2

Option to fix bug #851 For some people setting the period size works better (and is what SDL 1.2.13 did), but for most people it's the same or worse. You can use an environment variable to pick which one you want.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 17 Oct 2009 06:55:17 +0000
parents 355632dca928
children
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>SDL_GetMouseState</TITLE
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><H1
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>SDL_GetMouseState</H1
><DIV
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><A
NAME="AEN5869"
></A
><H2
>Name</H2
>SDL_GetMouseState&nbsp;--&nbsp;Retrieve the current state of the mouse</DIV
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CLASS="REFSYNOPSISDIV"
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>Synopsis</H2
><DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>Uint8 <B
CLASS="FSFUNC"
>SDL_GetMouseState</B
></CODE
>(int *x, int *y);</CODE
></P
><P
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><H2
>Description</H2
><P
>The current button state is returned as a button bitmask, which can
be tested using the <TT
CLASS="LITERAL"
>SDL_BUTTON(X)</TT
> macros, and <TT
CLASS="PARAMETER"
><I
>x</I
></TT
> and <TT
CLASS="PARAMETER"
><I
>y</I
></TT
> are set to the
current mouse cursor position.  You can pass <TT
CLASS="LITERAL"
>NULL</TT
> for either <TT
CLASS="PARAMETER"
><I
>x</I
></TT
> or <TT
CLASS="PARAMETER"
><I
>y</I
></TT
>.</P
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><H2
>Example</H2
><PRE
CLASS="PROGRAMLISTING"
>SDL_PumpEvents();
if(SDL_GetMouseState(NULL, NULL)&#38;SDL_BUTTON(1))
  printf("Mouse Button 1(left) is pressed.\n");</PRE
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>See Also</H2
><P
><A
HREF="sdlgetrelativemousestate.html"
><TT
CLASS="FUNCTION"
>SDL_GetRelativeMouseState</TT
></A
>,
<A
HREF="sdlpumpevents.html"
><TT
CLASS="FUNCTION"
>SDL_PumpEvents</TT
></A
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