Mercurial > sdl-ios-xcode
view test/testresample.c @ 4593:3892fe2f6537
Fixed so many things. See the changelog listed below.
1. Use SDL_X11_HAVE_XRENDER to check for RENDER at runtime.
2. Added lots of comments.
3. Added checks and lots of calls to SDL_SetError().
4. Fixed X11_CreateTexture() so that the pixmap and image created
are for the format specified by the user and not the window
format. This is only for the RENDER case.
5. The above change required that functions to convert SDL
pixel format enums to Visuals and XRenderPictFormats be added.
6. Fixed lots of 'style' issues.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Sat, 17 Jul 2010 15:38:24 +0530 |
parents | 62d4992e5a92 |
children |
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#include <stdio.h> #include "SDL.h" int main(int argc, char **argv) { SDL_AudioSpec spec; SDL_AudioCVT cvt; Uint32 len = 0; Uint8 *data = NULL; int cvtfreq = 0; int bitsize = 0; int blockalign = 0; int avgbytes = 0; SDL_RWops *io = NULL; if (argc != 4) { fprintf(stderr, "USAGE: %s in.wav out.wav newfreq\n", argv[0]); return 1; } cvtfreq = atoi(argv[3]); if (SDL_Init(SDL_INIT_AUDIO) == -1) { fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError()); return 2; } if (SDL_LoadWAV(argv[1], &spec, &data, &len) == NULL) { fprintf(stderr, "failed to load %s: %s\n", argv[1], SDL_GetError()); SDL_Quit(); return 3; } if (SDL_BuildAudioCVT(&cvt, spec.format, spec.channels, spec.freq, spec.format, spec.channels, cvtfreq) == -1) { fprintf(stderr, "failed to build CVT: %s\n", SDL_GetError()); SDL_FreeWAV(data); SDL_Quit(); return 4; } cvt.len = len; cvt.buf = (Uint8 *) malloc(len * cvt.len_mult); if (cvt.buf == NULL) { fprintf(stderr, "Out of memory.\n"); SDL_FreeWAV(data); SDL_Quit(); return 5; } memcpy(cvt.buf, data, len); if (SDL_ConvertAudio(&cvt) == -1) { fprintf(stderr, "Conversion failed: %s\n", SDL_GetError()); free(cvt.buf); SDL_FreeWAV(data); SDL_Quit(); return 6; } /* write out a WAV header... */ io = SDL_RWFromFile(argv[2], "wb"); if (io == NULL) { fprintf(stderr, "fopen('%s') failed: %s\n", argv[2], SDL_GetError()); free(cvt.buf); SDL_FreeWAV(data); SDL_Quit(); return 7; } bitsize = SDL_AUDIO_BITSIZE(spec.format); blockalign = (bitsize / 8) * spec.channels; avgbytes = cvtfreq * blockalign; SDL_WriteLE32(io, 0x46464952); /* RIFF */ SDL_WriteLE32(io, len * cvt.len_mult + 36); SDL_WriteLE32(io, 0x45564157); /* WAVE */ SDL_WriteLE32(io, 0x20746D66); /* fmt */ SDL_WriteLE32(io, 16); /* chunk size */ SDL_WriteLE16(io, 1); /* uncompressed */ SDL_WriteLE16(io, spec.channels); /* channels */ SDL_WriteLE32(io, cvtfreq); /* sample rate */ SDL_WriteLE32(io, avgbytes); /* average bytes per second */ SDL_WriteLE16(io, blockalign); /* block align */ SDL_WriteLE16(io, bitsize); /* significant bits per sample */ SDL_WriteLE32(io, 0x61746164); /* data */ SDL_WriteLE32(io, cvt.len_cvt); /* size */ SDL_RWwrite(io, cvt.buf, cvt.len_cvt, 1); if (SDL_RWclose(io) == -1) { fprintf(stderr, "fclose('%s') failed: %s\n", argv[2], SDL_GetError()); free(cvt.buf); SDL_FreeWAV(data); SDL_Quit(); return 8; } // if free(cvt.buf); SDL_FreeWAV(data); SDL_Quit(); return 0; } // main // end of resample_test.c ...