Mercurial > sdl-ios-xcode
view src/video/uikit/keyinfotable.h @ 4593:3892fe2f6537
Fixed so many things. See the changelog listed below.
1. Use SDL_X11_HAVE_XRENDER to check for RENDER at runtime.
2. Added lots of comments.
3. Added checks and lots of calls to SDL_SetError().
4. Fixed X11_CreateTexture() so that the pixmap and image created
are for the format specified by the user and not the window
format. This is only for the RENDER case.
5. The above change required that functions to convert SDL
pixel format enums to Visuals and XRenderPictFormats be added.
6. Fixed lots of 'style' issues.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Sat, 17 Jul 2010 15:38:24 +0530 |
parents | f7b03b6838cb |
children | 25d4feb7c127 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _UIKIT_KeyInfo #define _UIKIT_KeyInfo #include "SDL_scancode.h" /* This file is used by the keyboard code in SDL_uikitview.m to convert between characters passed in from the iPhone's virtual keyboard, and tuples of SDL_scancodes and SDL_keymods. For example unicharToUIKeyInfoTable['a'] would give you the scan code and keymod for lower case a. */ typedef struct { SDL_scancode code; Uint16 mod; } UIKitKeyInfo; /* So far only ASCII characters here */ static UIKitKeyInfo unicharToUIKeyInfoTable[] = { /* *INDENT-OFF* */ /* 0 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 1 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 2 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 3 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 4 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 5 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 6 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 7 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 8 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 9 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 10 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 11 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 12 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 13 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 14 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 15 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 16 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 17 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 18 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 19 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 20 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 21 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 22 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 23 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 24 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 25 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 26 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 27 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 28 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 29 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 30 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 31 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 32 */ { SDL_SCANCODE_SPACE, 0 }, /* 33 */ { SDL_SCANCODE_1, KMOD_SHIFT }, /* plus shift modifier '!' */ /* 34 */ { SDL_SCANCODE_APOSTROPHE, KMOD_SHIFT }, /* plus shift modifier '"' */ /* 35 */ { SDL_SCANCODE_3, KMOD_SHIFT }, /* plus shift modifier '#' */ /* 36 */ { SDL_SCANCODE_4, KMOD_SHIFT }, /* plus shift modifier '$' */ /* 37 */ { SDL_SCANCODE_5, KMOD_SHIFT }, /* plus shift modifier '%' */ /* 38 */ { SDL_SCANCODE_7, KMOD_SHIFT }, /* plus shift modifier '&' */ /* 39 */ { SDL_SCANCODE_APOSTROPHE, 0 }, /* ''' */ /* 40 */ { SDL_SCANCODE_9, KMOD_SHIFT }, /* plus shift modifier '(' */ /* 41 */ { SDL_SCANCODE_0, KMOD_SHIFT }, /* plus shift modifier ')' */ /* 42 */ { SDL_SCANCODE_8, KMOD_SHIFT }, /* '*' */ /* 43 */ { SDL_SCANCODE_EQUALS, KMOD_SHIFT }, /* plus shift modifier '+' */ /* 44 */ { SDL_SCANCODE_COMMA, 0 }, /* ',' */ /* 45 */ { SDL_SCANCODE_MINUS, 0 }, /* '-' */ /* 46 */ { SDL_SCANCODE_PERIOD, 0 }, /* '.' */ /* 47 */ { SDL_SCANCODE_SLASH, 0 }, /* '/' */ /* 48 */ { SDL_SCANCODE_0, 0 }, /* 49 */ { SDL_SCANCODE_1, 0 }, /* 50 */ { SDL_SCANCODE_2, 0 }, /* 51 */ { SDL_SCANCODE_3, 0 }, /* 52 */ { SDL_SCANCODE_4, 0 }, /* 53 */ { SDL_SCANCODE_5, 0 }, /* 54 */ { SDL_SCANCODE_6, 0 }, /* 55 */ { SDL_SCANCODE_7, 0 }, /* 56 */ { SDL_SCANCODE_8, 0 }, /* 57 */ { SDL_SCANCODE_9, 0 }, /* 58 */ { SDL_SCANCODE_SEMICOLON, KMOD_SHIFT }, /* plus shift modifier ';' */ /* 59 */ { SDL_SCANCODE_SEMICOLON, 0 }, /* 60 */ { SDL_SCANCODE_COMMA, KMOD_SHIFT }, /* plus shift modifier '<' */ /* 61 */ { SDL_SCANCODE_EQUALS, 0 }, /* 62 */ { SDL_SCANCODE_PERIOD, KMOD_SHIFT }, /* plus shift modifier '>' */ /* 63 */ { SDL_SCANCODE_SLASH, KMOD_SHIFT }, /* plus shift modifier '?' */ /* 64 */ { SDL_SCANCODE_2, KMOD_SHIFT }, /* plus shift modifier '@' */ /* 65 */ { SDL_SCANCODE_A, KMOD_SHIFT }, /* all the following need shift modifiers */ /* 66 */ { SDL_SCANCODE_B, KMOD_SHIFT }, /* 67 */ { SDL_SCANCODE_C, KMOD_SHIFT }, /* 68 */ { SDL_SCANCODE_D, KMOD_SHIFT }, /* 69 */ { SDL_SCANCODE_E, KMOD_SHIFT }, /* 70 */ { SDL_SCANCODE_F, KMOD_SHIFT }, /* 71 */ { SDL_SCANCODE_G, KMOD_SHIFT }, /* 72 */ { SDL_SCANCODE_H, KMOD_SHIFT }, /* 73 */ { SDL_SCANCODE_I, KMOD_SHIFT }, /* 74 */ { SDL_SCANCODE_J, KMOD_SHIFT }, /* 75 */ { SDL_SCANCODE_K, KMOD_SHIFT }, /* 76 */ { SDL_SCANCODE_L, KMOD_SHIFT }, /* 77 */ { SDL_SCANCODE_M, KMOD_SHIFT }, /* 78 */ { SDL_SCANCODE_N, KMOD_SHIFT }, /* 79 */ { SDL_SCANCODE_O, KMOD_SHIFT }, /* 80 */ { SDL_SCANCODE_P, KMOD_SHIFT }, /* 81 */ { SDL_SCANCODE_Q, KMOD_SHIFT }, /* 82 */ { SDL_SCANCODE_R, KMOD_SHIFT }, /* 83 */ { SDL_SCANCODE_S, KMOD_SHIFT }, /* 84 */ { SDL_SCANCODE_T, KMOD_SHIFT }, /* 85 */ { SDL_SCANCODE_U, KMOD_SHIFT }, /* 86 */ { SDL_SCANCODE_V, KMOD_SHIFT }, /* 87 */ { SDL_SCANCODE_W, KMOD_SHIFT }, /* 88 */ { SDL_SCANCODE_X, KMOD_SHIFT }, /* 89 */ { SDL_SCANCODE_Y, KMOD_SHIFT }, /* 90 */ { SDL_SCANCODE_Z, KMOD_SHIFT }, /* 91 */ { SDL_SCANCODE_LEFTBRACKET, 0 }, /* 92 */ { SDL_SCANCODE_BACKSLASH, 0 }, /* 93 */ { SDL_SCANCODE_RIGHTBRACKET, 0 }, /* 94 */ { SDL_SCANCODE_6, KMOD_SHIFT }, /* plus shift modifier '^' */ /* 95 */ { SDL_SCANCODE_MINUS, KMOD_SHIFT }, /* plus shift modifier '_' */ /* 96 */ { SDL_SCANCODE_GRAVE, KMOD_SHIFT }, /* '`' /* 97 */ { SDL_SCANCODE_A, 0 }, /* 98 */ { SDL_SCANCODE_B, 0 }, /* 99 */ { SDL_SCANCODE_C, 0 }, /* 100 */{ SDL_SCANCODE_D, 0 }, /* 101 */{ SDL_SCANCODE_E, 0 }, /* 102 */{ SDL_SCANCODE_F, 0 }, /* 103 */{ SDL_SCANCODE_G, 0 }, /* 104 */{ SDL_SCANCODE_H, 0 }, /* 105 */{ SDL_SCANCODE_I, 0 }, /* 106 */{ SDL_SCANCODE_J, 0 }, /* 107 */{ SDL_SCANCODE_K, 0 }, /* 108 */{ SDL_SCANCODE_L, 0 }, /* 109 */{ SDL_SCANCODE_M, 0 }, /* 110 */{ SDL_SCANCODE_N, 0 }, /* 111 */{ SDL_SCANCODE_O, 0 }, /* 112 */{ SDL_SCANCODE_P, 0 }, /* 113 */{ SDL_SCANCODE_Q, 0 }, /* 114 */{ SDL_SCANCODE_R, 0 }, /* 115 */{ SDL_SCANCODE_S, 0 }, /* 116 */{ SDL_SCANCODE_T, 0 }, /* 117 */{ SDL_SCANCODE_U, 0 }, /* 118 */{ SDL_SCANCODE_V, 0 }, /* 119 */{ SDL_SCANCODE_W, 0 }, /* 120 */{ SDL_SCANCODE_X, 0 }, /* 121 */{ SDL_SCANCODE_Y, 0 }, /* 122 */{ SDL_SCANCODE_Z, 0 }, /* 123 */{ SDL_SCANCODE_LEFTBRACKET, KMOD_SHIFT }, /* plus shift modifier '{' */ /* 124 */{ SDL_SCANCODE_BACKSLASH, KMOD_SHIFT }, /* plus shift modifier '|' */ /* 125 */{ SDL_SCANCODE_RIGHTBRACKET, KMOD_SHIFT }, /* plus shift modifier '}' */ /* 126 */{ SDL_SCANCODE_GRAVE, KMOD_SHIFT }, /* plus shift modifier '~' */ /* 127 */{ SDL_SCANCODE_DELETE, KMOD_SHIFT } /* *INDENT-ON* */ }; #endif /* UIKitKeyInfo */