Mercurial > sdl-ios-xcode
view Makefile.in @ 4593:3892fe2f6537
Fixed so many things. See the changelog listed below.
1. Use SDL_X11_HAVE_XRENDER to check for RENDER at runtime.
2. Added lots of comments.
3. Added checks and lots of calls to SDL_SetError().
4. Fixed X11_CreateTexture() so that the pixmap and image created
are for the format specified by the user and not the window
format. This is only for the RENDER case.
5. The above change required that functions to convert SDL
pixel format enums to Visuals and XRenderPictFormats be added.
6. Fixed lots of 'style' issues.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Sat, 17 Jul 2010 15:38:24 +0530 |
parents | 17376128fb56 |
children | 3e69e077cb95 86c171888eee cf7976fd3258 |
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# Makefile to build and install the SDL library top_builddir = . srcdir = @srcdir@ objects = build prefix = @prefix@ exec_prefix = @exec_prefix@ bindir = @bindir@ libdir = @libdir@ includedir = @includedir@ datarootdir = @datarootdir@ datadir = @datadir@ auxdir = @ac_aux_dir@ distpath = $(srcdir)/.. distdir = SDL-@SDL_VERSION@ distfile = $(distdir).tar.gz @SET_MAKE@ SHELL = @SHELL@ CC = @CC@ INCLUDE = @INCLUDE@ CFLAGS = @BUILD_CFLAGS@ EXTRA_CFLAGS = @EXTRA_CFLAGS@ LDFLAGS = @BUILD_LDFLAGS@ EXTRA_LDFLAGS = @EXTRA_LDFLAGS@ LIBTOOL = @LIBTOOL@ INSTALL = @INSTALL@ NASM = @NASM@ @NASMFLAGS@ AR = @AR@ RANLIB = @RANLIB@ WINDRES = @WINDRES@ TARGET = libSDL.la OBJECTS = @OBJECTS@ VERSION_OBJECTS = @VERSION_OBJECTS@ SDLMAIN_TARGET = libSDLmain.a SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@ # PS3 SPU programs SPU_GCC = @SPU_GCC@ EMBEDSPU = @EMBEDSPU@ #include $(srcdir)/src/video/ps3/spulibs/Makefile DIST = acinclude autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS HDRS = SDL.h SDL_assert.h SDL_atomic.h SDL_audio.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_haptic.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h LT_AGE = @LT_AGE@ LT_CURRENT = @LT_CURRENT@ LT_RELEASE = @LT_RELEASE@ LT_REVISION = @LT_REVISION@ LT_LDFLAGS = -no-undefined -rpath $(DESTDIR)$(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(srcdir)/configure: $(srcdir)/configure.in @echo "Warning, configure.in is out of date" #(cd $(srcdir) && sh autogen.sh && sh configure) @sleep 3 Makefile: $(srcdir)/Makefile.in $(SHELL) config.status $@ Makefile.in:; $(objects): $(SHELL) $(auxdir)/mkinstalldirs $@ # To make sure parallel builds will not fail $(srcdir)/include/SDL_revision.h: update-revision update-revision: $(SHELL) $(auxdir)/updaterev.sh .PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d) -include $(OBJECTS:.lo=.d) @DEPENDS@ @VERSION_DEPENDS@ @SDLMAIN_DEPENDS@ $(objects)/$(TARGET): $(OBJECTS) $(VERSION_OBJECTS) $(LIBTOOL) --mode=link $(CC) -o $@ $(OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS) $(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS) $(AR) cru $@ $(SDLMAIN_OBJECTS) $(RANLIB) $@ install: all install-bin install-hdrs install-lib install-data install-bin: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir) $(INSTALL) -m 755 sdl-config $(DESTDIR)$(bindir)/sdl-config install-hdrs: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL for file in $(HDRS); do \ $(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL/$$file; \ done $(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL/SDL_config.h install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir) $(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET) $(INSTALL) -m 644 $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) $(RANLIB) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) install-data: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal $(INSTALL) -m 644 $(srcdir)/sdl.m4 $(DESTDIR)$(datadir)/aclocal/sdl.m4 $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig $(INSTALL) -m 644 sdl.pc $(DESTDIR)$(libdir)/pkgconfig uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data uninstall-bin: rm -f $(DESTDIR)$(bindir)/sdl-config uninstall-hdrs: for file in $(HDRS); do \ rm -f $(DESTDIR)$(includedir)/SDL/$$file; \ done rm -f $(DESTDIR)$(includedir)/SDL/SDL_config.h -rmdir $(DESTDIR)$(includedir)/SDL uninstall-lib: $(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET) rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) uninstall-data: rm -f $(DESTDIR)$(datadir)/aclocal/sdl.m4 rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl.pc clean: rm -rf $(objects) if test -f test/Makefile; then (cd test; $(MAKE) $@); fi distclean: clean rm -f Makefile include/SDL_config.h sdl-config rm -f SDL.qpg rm -f config.status config.cache config.log libtool rm -rf $(srcdir)/autom4te* find $(srcdir) \( \ -name '*~' -o \ -name '*.bak' -o \ -name '*.old' -o \ -name '*.rej' -o \ -name '*.orig' -o \ -name '.#*' \) \ -exec rm -f {} \; cp $(srcdir)/include/SDL_config.h.default $(srcdir)/include/SDL_config.h if test -f test/Makefile; then (cd test; $(MAKE) $@); fi dist $(distfile): $(SHELL) $(auxdir)/mkinstalldirs $(distdir) tar cf - $(DIST) | (cd $(distdir); tar xf -) cp $(distdir)/include/SDL_config.h.default $(distdir)/include/SDL_config.h $(SHELL) $(distdir)/build-scripts/updaterev.sh rm -rf `find $(distdir) -name .svn` find $(distdir) \( \ -name '*~' -o \ -name '*.bak' -o \ -name '*.old' -o \ -name '*.rej' -o \ -name '*.orig' -o \ -name '.#*' \) \ -exec rm -f {} \; if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi tar cvf - $(distdir) | gzip --best >$(distfile) rm -rf $(distdir) rpm: $(distfile) rpmbuild -ta $? # Run indent on the source to standardize coding style indent: @echo "Running indent... modified files:" @cd $(srcdir) && \ find . \( \ -name '*.h' -o \ -name '*.c' -o \ -name '*.cc' \) \ -print | fgrep -v ./Xcode | \ while read file; do \ indent "$$file" -o "$$file.indent"; \ if cmp "$$file" "$$file.indent" >/dev/null; then \ rm -f "$$file.indent"; \ else \ echo "$$file"; \ mv -f "$$file.indent" "$$file"; \ fi; \ done # Run indent and then commit modified files commit: indent svn commit # Create a SVN snapshot that people can run update on snapshot: $(SHELL) $(auxdir)/snapshot.sh