Mercurial > sdl-ios-xcode
view Makefile.ds @ 4593:3892fe2f6537
Fixed so many things. See the changelog listed below.
1. Use SDL_X11_HAVE_XRENDER to check for RENDER at runtime.
2. Added lots of comments.
3. Added checks and lots of calls to SDL_SetError().
4. Fixed X11_CreateTexture() so that the pixmap and image created
are for the format specified by the user and not the window
format. This is only for the RENDER case.
5. The above change required that functions to convert SDL
pixel format enums to Visuals and XRenderPictFormats be added.
6. Fixed lots of 'style' issues.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Sat, 17 Jul 2010 15:38:24 +0530 |
parents | c5925cd41955 |
children | 7aba0406c273 |
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#LibSDL 1.3 porting and enhancements by Darren Alton (lifning) #LibSDL 1.2.9 DS porting by Troy Davis(GPF) ifeq ($(strip $(DEVKITPRO)),) $(error "Please set DEVKITPRO in your environment (available from http://www.devkitpro.org). export DEVKITPRO=<path to>devkitPro") endif ifeq ($(strip $(DEVKITARM)),) DEVKITARM = $(DEVKITPRO)/devkitARM endif PATH := $(PATH):$(DEVKITARM)/bin CC = arm-eabi-gcc AR = arm-eabi-ar RANLIB = arm-eabi-ranlib #ifdef GL #DEFS += -DSDL_VIDEO_OPENGL=1 #TARGET = libSDL_gl.a #else TARGET = libSDL.a #endif #CFLAGS=$(DEFS) -Iinclude CFLAGS = -mthumb -mthumb-interwork \ -march=armv5te -mtune=arm946e-s \ -O2 -Wall -Wwrite-strings -Wpointer-arith -Wconversion \ -DARM9 -D__NDS__ -I$(DEVKITPRO)/libnds/include -DENABLE_NDS -DNO_SIGNAL_H -DDISABLE_THREADS -DPACKAGE=\"SDL\" -DVERSION=\"1.3\" -DHAVE_ALLOCA_H=1 -DHAVE_ALLOCA=1 \ -Iinclude -Isrc -Isrc/audio -Isrc/cdrom -Isrc/endian -Isrc/events -Isrc/joystick -Isrc/thread/nds -Isrc/thread -Isrc/timer -Isrc/video #src/audio/disk/SDL_diskaudio.c \ #src/audio/dummy/SDL_dummyaudio.c \ SRCS = \ src/SDL.c \ src/SDL_compat.c \ src/SDL_error.c \ src/SDL_fatal.c \ src/SDL_assert.c \ src/audio/nds/SDL_ndsaudio.c \ src/audio/SDL_audio.c \ src/audio/SDL_audiocvt.c \ src/audio/SDL_audiodev.c \ src/audio/SDL_audiotypecvt.c \ src/audio/SDL_mixer.c \ src/audio/SDL_mixer_m68k.c \ src/audio/SDL_mixer_MMX.c \ src/audio/SDL_mixer_MMX_VC.c \ src/audio/SDL_wave.c \ src/cdrom/dummy/SDL_syscdrom.c \ src/cdrom/SDL_cdrom.c \ src/cpuinfo/SDL_cpuinfo.c \ src/events/SDL_events.c \ src/events/SDL_keyboard.c \ src/events/SDL_mouse.c \ src/events/SDL_quit.c \ src/events/SDL_windowevents.c \ src/file/SDL_rwops.c \ src/power/SDL_power.c \ src/power/nds/SDL_syspower.c \ src/haptic/SDL_haptic.c \ src/haptic/nds/SDL_syshaptic.c \ src/joystick/nds/SDL_sysjoystick.c \ src/joystick/SDL_joystick.c \ src/stdlib/SDL_getenv.c \ src/stdlib/SDL_iconv.c \ src/stdlib/SDL_malloc.c \ src/stdlib/SDL_qsort.c \ src/stdlib/SDL_stdlib.c \ src/stdlib/SDL_string.c \ src/thread/SDL_thread.c \ src/thread/nds/SDL_syscond.c \ src/thread/nds/SDL_sysmutex.c \ src/thread/nds/SDL_syssem.c \ src/thread/nds/SDL_systhread.c \ src/timer/nds/SDL_systimer.c \ src/timer/SDL_timer.c \ src/video/nds/SDL_ndsevents.c \ src/video/nds/SDL_ndsrender.c \ src/video/nds/SDL_ndsvideo.c \ src/video/dummy/SDL_nullevents.c \ src/video/dummy/SDL_nullrender.c \ src/video/dummy/SDL_nullvideo.c \ src/video/SDL_blit_0.c \ src/video/SDL_blit_1.c \ src/video/SDL_blit_A.c \ src/video/SDL_blit_auto.c \ src/video/SDL_blit.c \ src/video/SDL_blit_copy.c \ src/video/SDL_blit_N.c \ src/video/SDL_blit_slow.c \ src/video/SDL_bmp.c \ src/video/SDL_drawline.c \ src/video/SDL_drawpoint.c \ src/video/SDL_fillrect.c \ src/video/SDL_gamma.c \ src/video/SDL_pixels.c \ src/video/SDL_rect.c \ src/video/SDL_renderer_gl.c \ src/video/SDL_renderer_sw.c \ src/video/SDL_RLEaccel.c \ src/video/SDL_stretch.c \ src/video/SDL_surface.c \ src/video/SDL_video.c \ src/video/SDL_yuv_mmx.c \ src/video/SDL_yuv_sw.c \ OBJS = $(SRCS:.c=.o) TEST = \ test/nds-test-progs/general/general.nds \ test/nds-test-progs/sprite/sprite.nds \ test/nds-test-progs/sprite2/sprite2.nds \ all: $(TARGET) $(TARGET): copy_config \ $(OBJS) $(AR) rc $(TARGET) $(OBJS) -@ ($(RANLIB) $@ || true) >/dev/null 2>&1 install: $(TARGET) @cp libSDL.a $(DEVKITPRO)/libnds/lib/ @mkdir -p $(DEVKITPRO)/libnds/include/SDL/ @cp include/*.h $(DEVKITPRO)/libnds/include/SDL/ nds_test: $(MAKE) -C test/nds-test-progs copy_config: @cp include/SDL_config.h.default include/SDL_config.h clean: rm -f include/SDL_config.h $(OBJS)