Mercurial > sdl-ios-xcode
view .hgignore @ 4593:3892fe2f6537
Fixed so many things. See the changelog listed below.
1. Use SDL_X11_HAVE_XRENDER to check for RENDER at runtime.
2. Added lots of comments.
3. Added checks and lots of calls to SDL_SetError().
4. Fixed X11_CreateTexture() so that the pixmap and image created
are for the format specified by the user and not the window
format. This is only for the RENDER case.
5. The above change required that functions to convert SDL
pixel format enums to Visuals and XRenderPictFormats be added.
6. Fixed lots of 'style' issues.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Sat, 17 Jul 2010 15:38:24 +0530 |
parents | be1929ccaa3d |
children | ba66ff156955 aece2b6fb985 |
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syntax:glob aclocal.m4 autom4te* config.cache config.log config.status configure libtool Makefile sdl-config SDL.spec SDL.qpg build build-deps VisualC VisualCE Xcode .DS_Store sdl.pc include/SDL_config.h include/SDL_revision.h test/aclocal.m4 test/autom4te* test/config.cache test/config.log test/config.status test/configure test/Makefile test/SDL.dll test/stdout.txt test/stderr.txt test/checkkeys test/graywin test/loopwave test/testpower test/testalpha test/testbitmap test/testblitspeed test/testcdrom test/testdyngl test/testerror test/testfile test/testgamma test/testgl test/testhread test/testiconv test/testjoystick test/testkeys test/testlock test/testoverlay test/testoverlay2 test/testpalette test/testplatform test/testsem test/testsprite test/testtimer test/testver test/testvidinfo test/testwin test/testwm test/threadwin test/torturethread test/testloadso test/testgl2 test/testcursor test/testwm2 test/testmultiaudio test/testresample test/testdraw2 test/testmmousetablet test/testdyngles test/testaudioinfo test/testgles test/testsprite2 test/testintersections test/testhaptic test/testime test/testatomic test/testspriteminimal test/testfill test/*.exe test/*.dSYM