view src/video/quartz/SDL_QuartzWindow.m @ 270:37fa1484f71b

From: "Mattias Engdeg�rd" <f91-men@nada.kth.se> To: slouken@devolution.com Subject: Re: [SDL] Question about SDL_FillRect() I benchmarked with and without clipping UpdateRects and was unable to find any difference on my moderately slow machine. Anyway, I haven't added clipping in this patch, but fixed a couple of bugs and generally cleaned up some of the X11 image code. Most importantly, UpdateRects now checks for both zero height and width. Also, I eliminated the entire code to byteswap X11 images since X11 can do that automatically if you ask it nicely :-)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 18 Jan 2002 22:02:03 +0000
parents bd6b0a910a65
children d1447a846d80
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/* Subclass of NSWindow to allow customization if we need it */

@interface SDL_QuartzWindow : NSWindow
{}
- (void)miniaturize:(id)sender;
- (void)deminiaturize:(id)sender;
- (void)display;
@end

@implementation SDL_QuartzWindow

/* These methods should be rewritten to fix the miniaturize bug */
- (void)miniaturize:(id)sender
{
    [ super miniaturize:sender ];
}

- (void)deminiaturize:(id)sender
{
    [ super deminiaturize:sender ];
}

- (void)display
{
    /* Do nothing to keep pinstripe pattern from drawing */
}
@end

/* Delegate for our NSWindow to send SDLQuit() on close */
@interface SDL_QuartzWindowDelegate : NSObject
{}
- (BOOL)windowShouldClose:(id)sender;
@end

@implementation SDL_QuartzWindowDelegate
- (BOOL)windowShouldClose:(id)sender {

    SDL_PrivateQuit();
    return NO;
}
@end