Mercurial > sdl-ios-xcode
view src/video/quartz/Makefile.am @ 270:37fa1484f71b
From: "Mattias Engdeg�rd" <f91-men@nada.kth.se>
To: slouken@devolution.com
Subject: Re: [SDL] Question about SDL_FillRect()
I benchmarked with and without clipping UpdateRects and was unable to find
any difference on my moderately slow machine. Anyway, I haven't added
clipping in this patch, but fixed a couple of bugs and generally cleaned
up some of the X11 image code. Most importantly, UpdateRects now checks
for both zero height and width. Also, I eliminated the entire code to
byteswap X11 images since X11 can do that automatically if you ask it
nicely :-)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 18 Jan 2002 22:02:03 +0000 |
parents | e92aa316c517 |
children | c5b2b6d2d1fe |
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## Makefile.am for SDL using the MacOS X Quartz video driver noinst_LTLIBRARIES = libvideo_quartz.la libvideo_quartz_la_SOURCES = $(QUARTZ_SRCS) # The SDL MacOS X Quartz video driver sources QUARTZ_SRCS = \ SDL_QuartzKeys.h \ SDL_QuartzVideo.h \ SDL_QuartzVideo.m # These files are included by SDL_QuartzVideo.m (is that right??) noinst_HEADERS = \ SDL_QuartzEvents.m \ SDL_QuartzWM.m \ SDL_QuartzWindow.m