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view docs/man3/SDL_LoadBMP.3 @ 270:37fa1484f71b
From: "Mattias Engdeg�rd" <f91-men@nada.kth.se>
To: slouken@devolution.com
Subject: Re: [SDL] Question about SDL_FillRect()
I benchmarked with and without clipping UpdateRects and was unable to find
any difference on my moderately slow machine. Anyway, I haven't added
clipping in this patch, but fixed a couple of bugs and generally cleaned
up some of the X11 image code. Most importantly, UpdateRects now checks
for both zero height and width. Also, I eliminated the entire code to
byteswap X11 images since X11 can do that automatically if you ask it
nicely :-)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 18 Jan 2002 22:02:03 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_LoadBMP" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_LoadBMP\- Load a Windows BMP file into an SDL_Surface\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_Surface *\fBSDL_LoadBMP\fP\fR(\fBconst char *file\fR); .SH "DESCRIPTION" .PP Loads a surface from a named Windows BMP file\&. .SH "RETURN VALUE" .PP Returns the new surface, or \fBNULL\fP if there was an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_SaveBMP\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01