Mercurial > sdl-ios-xcode
view src/audio/amigaos/SDL_ahiaudio.c @ 172:37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
From: Max Horn <max@quendi.de>
Subject: SDL/OSX: Joystick; Better key handling
I just finished implementing improved keyhandling for OS X (in fact
the code should be easily ported to the "normal" MacOS part of SDL, I
just had no chance yet). Works like this:
First init the mapping table statically like before. Them, it queries
the OS for the "official" key table, then iterates over all 127
scancode and gets the associates ascii code. It ignores everythng
below 32 (has to, as it would lead to many problems if we did not...
e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard),
and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order
it is encountered.
In addition, caps lock is now working, too.
The code work flawless for me, but since I only have one keyboard, I
may have not encountered some serious problem... but I am pretty
confident that it is better than the old code in most cases.
The joystick driver works fine for me, too. I think it can be added
to CVS already. It would simply be helpful if more people would test
it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That
would be a wonderful test application :)
I also took the liberty of modifying some text files like BUGS,
README.CVS, README.MacOSX (which now contains the OS X docs I long
promised)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 11 Sep 2001 19:00:18 +0000 |
parents | 75a95f82bc1f |
children | e8157fcb3114 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga 5635-34 Springhouse Dr. Pleasanton, CA 94588 (USA) slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Allow access to a raw mixing buffer (for AmigaOS) */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL_endian.h" #include "SDL_audio.h" #include "SDL_audiomem.h" #include "SDL_audio_c.h" #include "SDL_ahiaudio.h" /* Audio driver functions */ static int AHI_OpenAudio(_THIS, SDL_AudioSpec *spec); static void AHI_WaitAudio(_THIS); static void AHI_PlayAudio(_THIS); static Uint8 *AHI_GetAudioBuf(_THIS); static void AHI_CloseAudio(_THIS); #ifndef __SASC #define mymalloc(x) AllocVec(x,MEMF_PUBLIC) #define myfree FreeVec #else #define mymalloc malloc #define myfree free #endif /* Audio driver bootstrap functions */ static int Audio_Available(void) { int ok=0; struct MsgPort *p; struct AHIRequest *req; if(p=CreateMsgPort()) { if(req=(struct AHIRequest *)CreateIORequest(p,sizeof(struct AHIRequest))) { req->ahir_Version=4; if(!OpenDevice(AHINAME,0,(struct IORequest *)req,NULL)) { D(bug("AHI available.\n")); ok=1; CloseDevice((struct IORequest *)req); } DeleteIORequest((struct IORequest *)req); } DeleteMsgPort(p); } D(if(!ok) bug("AHI not available\n")); return ok; } static void Audio_DeleteDevice(SDL_AudioDevice *device) { free(device->hidden); free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; #ifndef NO_AMIGADEBUG D(bug("AHI created...\n")); #endif /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); if ( this ) { memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { free(this); } return(0); } memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = AHI_OpenAudio; this->WaitAudio = AHI_WaitAudio; this->PlayAudio = AHI_PlayAudio; this->GetAudioBuf = AHI_GetAudioBuf; this->CloseAudio = AHI_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap AHI_bootstrap = { "AHI", Audio_Available, Audio_CreateDevice }; void static AHI_WaitAudio(_THIS) { if(!CheckIO((struct IORequest *)audio_req[current_buffer])) { WaitIO((struct IORequest *)audio_req[current_buffer]); // AbortIO((struct IORequest *)audio_req[current_buffer]); } } static void AHI_PlayAudio(_THIS) { if(playing>1) WaitIO((struct IORequest *)audio_req[current_buffer]); /* Write the audio data out */ audio_req[current_buffer] -> ahir_Std. io_Message.mn_Node.ln_Pri = 60; audio_req[current_buffer] -> ahir_Std. io_Data = mixbuf[current_buffer]; audio_req[current_buffer] -> ahir_Std. io_Length = this->hidden->size; audio_req[current_buffer] -> ahir_Std. io_Offset = 0; audio_req[current_buffer] -> ahir_Std . io_Command = CMD_WRITE; audio_req[current_buffer] -> ahir_Frequency = this->hidden->freq; audio_req[current_buffer] -> ahir_Volume = 0x10000; audio_req[current_buffer] -> ahir_Type = this->hidden->type; audio_req[current_buffer] -> ahir_Position = 0x8000; audio_req[current_buffer] -> ahir_Link = (playing>0 ? audio_req[current_buffer^1] : NULL); SendIO((struct IORequest *)audio_req[current_buffer]); current_buffer^=1; playing++; } static Uint8 *AHI_GetAudioBuf(_THIS) { return(mixbuf[current_buffer]); } static void AHI_CloseAudio(_THIS) { D(bug("Closing audio...\n")); playing=0; if(audio_req[0]) { if(audio_req[1]) { D(bug("Break req[1]...\n")); AbortIO((struct IORequest *)audio_req[1]); WaitIO((struct IORequest *)audio_req[1]); } D(bug("Break req[0]...\n")); AbortIO((struct IORequest *)audio_req[0]); WaitIO((struct IORequest *)audio_req[0]); if(audio_req[1]) { D(bug("Break AGAIN req[1]...\n")); AbortIO((struct IORequest *)audio_req[1]); WaitIO((struct IORequest *)audio_req[1]); } // Double abort to be sure to break the dbuffering process. SDL_Delay(200); D(bug("Reqs breaked, closing device...\n")); CloseDevice((struct IORequest *)audio_req[0]); D(bug("Device closed, freeing memory...\n")); myfree(audio_req[1]); D(bug("Memory freed, deleting IOReq...\n")); DeleteIORequest((struct IORequest *)audio_req[0]); audio_req[0]=audio_req[1]=NULL; } D(bug("Freeing mixbuf[0]...\n")); if ( mixbuf[0] != NULL ) { myfree(mixbuf[0]); // SDL_FreeAudioMem(mixbuf[0]); mixbuf[0] = NULL; } D(bug("Freeing mixbuf[1]...\n")); if ( mixbuf[1] != NULL ) { myfree(mixbuf[1]); // SDL_FreeAudioMem(mixbuf[1]); mixbuf[1] = NULL; } D(bug("Freeing audio_port...\n")); if ( audio_port != NULL ) { DeleteMsgPort(audio_port); audio_port = NULL; } D(bug("...done!\n")); } static int AHI_OpenAudio(_THIS, SDL_AudioSpec *spec) { // int width; D(bug("AHI opening...\n")); /* Determine the audio parameters from the AudioSpec */ switch ( spec->format & 0xFF ) { case 8: { /* Signed 8 bit audio data */ D(bug("Samples a 8 bit...\n")); spec->format = AUDIO_S8; this->hidden->bytespersample=1; if(spec->channels<2) this->hidden->type = AHIST_M8S; else this->hidden->type = AHIST_S8S; } break; case 16: { /* Signed 16 bit audio data */ D(bug("Samples a 16 bit...\n")); spec->format = AUDIO_S16MSB; this->hidden->bytespersample=2; if(spec->channels<2) this->hidden->type = AHIST_M16S; else this->hidden->type = AHIST_S16S; } break; default: { SDL_SetError("Unsupported audio format"); return(-1); } } if(spec->channels!=1 && spec->channels!=2) { D(bug("Wrong channel number!\n")); SDL_SetError("Channel number non supported"); return -1; } D(bug("Before CalculateAudioSpec\n")); /* Update the fragment size as size in bytes */ SDL_CalculateAudioSpec(spec); D(bug("Before CreateMsgPort\n")); if(!(audio_port=CreateMsgPort())) { SDL_SetError("Unable to create a MsgPort"); return -1; } D(bug("Before CreateIORequest\n")); if(!(audio_req[0]=(struct AHIRequest *)CreateIORequest(audio_port,sizeof(struct AHIRequest)))) { SDL_SetError("Unable to create an AHIRequest"); DeleteMsgPort(audio_port); return -1; } audio_req[0]->ahir_Version = 4; if(OpenDevice(AHINAME,0,(struct IORequest *)audio_req[0],NULL)) { SDL_SetError("Unable to open AHI device!\n"); DeleteIORequest((struct IORequest *)audio_req[0]); DeleteMsgPort(audio_port); return -1; } D(bug("AFTER opendevice\n")); /* Set output frequency and size */ this->hidden->freq = spec->freq; this->hidden->size = spec->size; D(bug("Before buffer allocation\n")); /* Allocate mixing buffer */ mixbuf[0] = (Uint8 *)mymalloc(spec->size); mixbuf[1] = (Uint8 *)mymalloc(spec->size); D(bug("Before audio_req allocation\n")); if(!(audio_req[1]=mymalloc(sizeof(struct AHIRequest)))) { SDL_OutOfMemory(); return(-1); } D(bug("Before audio_req memcpy\n")); memcpy(audio_req[1],audio_req[0],sizeof(struct AHIRequest)); if ( mixbuf[0] == NULL || mixbuf[1] == NULL ) { SDL_OutOfMemory(); return(-1); } D(bug("Before mixbuf memset\n")); memset(mixbuf[0], spec->silence, spec->size); memset(mixbuf[1], spec->silence, spec->size); current_buffer=0; playing=0; D(bug("AHI opened: freq:%ld mixbuf:%lx/%lx buflen:%ld bits:%ld channels:%ld\n",spec->freq,mixbuf[0],mixbuf[1],spec->size,this->hidden->bytespersample*8,spec->channels)); /* We're ready to rock and roll. :-) */ return(0); }