Mercurial > sdl-ios-xcode
view src/audio/SDL_audiocvt.c @ 172:37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
From: Max Horn <max@quendi.de>
Subject: SDL/OSX: Joystick; Better key handling
I just finished implementing improved keyhandling for OS X (in fact
the code should be easily ported to the "normal" MacOS part of SDL, I
just had no chance yet). Works like this:
First init the mapping table statically like before. Them, it queries
the OS for the "official" key table, then iterates over all 127
scancode and gets the associates ascii code. It ignores everythng
below 32 (has to, as it would lead to many problems if we did not...
e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard),
and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order
it is encountered.
In addition, caps lock is now working, too.
The code work flawless for me, but since I only have one keyboard, I
may have not encountered some serious problem... but I am pretty
confident that it is better than the old code in most cases.
The joystick driver works fine for me, too. I think it can be added
to CVS already. It would simply be helpful if more people would test
it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That
would be a wonderful test application :)
I also took the liberty of modifying some text files like BUGS,
README.CVS, README.MacOSX (which now contains the OS X docs I long
promised)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 11 Sep 2001 19:00:18 +0000 |
parents | 74212992fb08 |
children | e8157fcb3114 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Functions for audio drivers to perform runtime conversion of audio format */ #include <stdio.h> #include "SDL_error.h" #include "SDL_audio.h" /* Effectively mix right and left channels into a single channel */ void SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format) { int i; Sint32 sample; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting to mono\n"); #endif switch (format&0x8018) { case AUDIO_U8: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; for ( i=cvt->len_cvt/2; i; --i ) { sample = src[0] + src[1]; if ( sample > 255 ) { *dst = 255; } else { *dst = sample; } src += 2; dst += 1; } } break; case AUDIO_S8: { Sint8 *src, *dst; src = (Sint8 *)cvt->buf; dst = (Sint8 *)cvt->buf; for ( i=cvt->len_cvt/2; i; --i ) { sample = src[0] + src[1]; if ( sample > 127 ) { *dst = 127; } else if ( sample < -128 ) { *dst = -128; } else { *dst = sample; } src += 2; dst += 1; } } break; case AUDIO_U16: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/4; i; --i ) { sample = (Uint16)((src[0]<<8)|src[1])+ (Uint16)((src[2]<<8)|src[3]); if ( sample > 65535 ) { dst[0] = 0xFF; dst[1] = 0xFF; } else { dst[1] = (sample&0xFF); sample >>= 8; dst[0] = (sample&0xFF); } src += 4; dst += 2; } } else { for ( i=cvt->len_cvt/4; i; --i ) { sample = (Uint16)((src[1]<<8)|src[0])+ (Uint16)((src[3]<<8)|src[2]); if ( sample > 65535 ) { dst[0] = 0xFF; dst[1] = 0xFF; } else { dst[0] = (sample&0xFF); sample >>= 8; dst[1] = (sample&0xFF); } src += 4; dst += 2; } } } break; case AUDIO_S16: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/4; i; --i ) { sample = (Sint16)((src[0]<<8)|src[1])+ (Sint16)((src[2]<<8)|src[3]); if ( sample > 32767 ) { dst[0] = 0x7F; dst[1] = 0xFF; } else if ( sample < -32768 ) { dst[0] = 0x80; dst[1] = 0x00; } else { dst[1] = (sample&0xFF); sample >>= 8; dst[0] = (sample&0xFF); } src += 4; dst += 2; } } else { for ( i=cvt->len_cvt/4; i; --i ) { sample = (Sint16)((src[1]<<8)|src[0])+ (Sint16)((src[3]<<8)|src[2]); if ( sample > 32767 ) { dst[1] = 0x7F; dst[0] = 0xFF; } else if ( sample < -32768 ) { dst[1] = 0x80; dst[0] = 0x00; } else { dst[0] = (sample&0xFF); sample >>= 8; dst[1] = (sample&0xFF); } src += 4; dst += 2; } } } break; } cvt->len_cvt /= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Duplicate a mono channel to both stereo channels */ void SDL_ConvertStereo(SDL_AudioCVT *cvt, Uint16 format) { int i; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting to stereo\n"); #endif if ( (format & 0xFF) == 16 ) { Uint16 *src, *dst; src = (Uint16 *)(cvt->buf+cvt->len_cvt); dst = (Uint16 *)(cvt->buf+cvt->len_cvt*2); for ( i=cvt->len_cvt/2; i; --i ) { dst -= 2; src -= 1; dst[0] = src[0]; dst[1] = src[0]; } } else { Uint8 *src, *dst; src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; for ( i=cvt->len_cvt; i; --i ) { dst -= 2; src -= 1; dst[0] = src[0]; dst[1] = src[0]; } } cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert 8-bit to 16-bit - LSB */ void SDL_Convert16LSB(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting to 16-bit LSB\n"); #endif src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; for ( i=cvt->len_cvt; i; --i ) { src -= 1; dst -= 2; dst[1] = *src; dst[0] = 0; } format = ((format & ~0x0008) | AUDIO_U16LSB); cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert 8-bit to 16-bit - MSB */ void SDL_Convert16MSB(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting to 16-bit MSB\n"); #endif src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; for ( i=cvt->len_cvt; i; --i ) { src -= 1; dst -= 2; dst[0] = *src; dst[1] = 0; } format = ((format & ~0x0008) | AUDIO_U16MSB); cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert 16-bit to 8-bit */ void SDL_Convert8(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting to 8-bit\n"); #endif src = cvt->buf; dst = cvt->buf; if ( (format & 0x1000) != 0x1000 ) { /* Little endian */ ++src; } for ( i=cvt->len_cvt/2; i; --i ) { *dst = *src; src += 2; dst += 1; } format = ((format & ~0x9010) | AUDIO_U8); cvt->len_cvt /= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Toggle signed/unsigned */ void SDL_ConvertSign(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *data; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio signedness\n"); #endif data = cvt->buf; if ( (format & 0xFF) == 16 ) { if ( (format & 0x1000) != 0x1000 ) { /* Little endian */ ++data; } for ( i=cvt->len_cvt/2; i; --i ) { *data ^= 0x80; data += 2; } } else { for ( i=cvt->len_cvt; i; --i ) { *data++ ^= 0x80; } } format = (format ^ 0x8000); if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Toggle endianness */ void SDL_ConvertEndian(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *data, tmp; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio endianness\n"); #endif data = cvt->buf; for ( i=cvt->len_cvt/2; i; --i ) { tmp = data[0]; data[0] = data[1]; data[1] = tmp; data += 2; } format = (format ^ 0x1000); if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert rate up by multiple of 2 */ void SDL_RateMUL2(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate * 2\n"); #endif src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; switch (format & 0xFF) { case 8: for ( i=cvt->len_cvt; i; --i ) { src -= 1; dst -= 2; dst[0] = src[0]; dst[1] = src[0]; } break; case 16: for ( i=cvt->len_cvt/2; i; --i ) { src -= 2; dst -= 4; dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[0]; dst[3] = src[1]; } break; } cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert rate down by multiple of 2 */ void SDL_RateDIV2(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate / 2\n"); #endif src = cvt->buf; dst = cvt->buf; switch (format & 0xFF) { case 8: for ( i=cvt->len_cvt/2; i; --i ) { dst[0] = src[0]; src += 2; dst += 1; } break; case 16: for ( i=cvt->len_cvt/4; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; src += 4; dst += 2; } break; } cvt->len_cvt /= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Very slow rate conversion routine */ void SDL_RateSLOW(SDL_AudioCVT *cvt, Uint16 format) { double ipos; int i, clen; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate * %4.4f\n", 1.0/cvt->rate_incr); #endif clen = (int)((double)cvt->len_cvt / cvt->rate_incr); if ( cvt->rate_incr > 1.0 ) { switch (format & 0xFF) { case 8: { Uint8 *output; output = cvt->buf; ipos = 0.0; for ( i=clen; i; --i ) { *output = cvt->buf[(int)ipos]; ipos += cvt->rate_incr; output += 1; } } break; case 16: { Uint16 *output; clen &= ~1; output = (Uint16 *)cvt->buf; ipos = 0.0; for ( i=clen/2; i; --i ) { *output=((Uint16 *)cvt->buf)[(int)ipos]; ipos += cvt->rate_incr; output += 1; } } break; } } else { switch (format & 0xFF) { case 8: { Uint8 *output; output = cvt->buf+clen; ipos = (double)cvt->len_cvt; for ( i=clen; i; --i ) { ipos -= cvt->rate_incr; output -= 1; *output = cvt->buf[(int)ipos]; } } break; case 16: { Uint16 *output; clen &= ~1; output = (Uint16 *)(cvt->buf+clen); ipos = (double)cvt->len_cvt/2; for ( i=clen/2; i; --i ) { ipos -= cvt->rate_incr; output -= 1; *output=((Uint16 *)cvt->buf)[(int)ipos]; } } break; } } cvt->len_cvt = clen; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } int SDL_ConvertAudio(SDL_AudioCVT *cvt) { /* Make sure there's data to convert */ if ( cvt->buf == NULL ) { SDL_SetError("No buffer allocated for conversion"); return(-1); } /* Return okay if no conversion is necessary */ cvt->len_cvt = cvt->len; if ( cvt->filters[0] == NULL ) { return(0); } /* Set up the conversion and go! */ cvt->filter_index = 0; cvt->filters[0](cvt, cvt->src_format); return(0); } /* Creates a set of audio filters to convert from one format to another. Returns -1 if the format conversion is not supported, or 1 if the audio filter is set up. */ int SDL_BuildAudioCVT(SDL_AudioCVT *cvt, Uint16 src_format, Uint8 src_channels, int src_rate, Uint16 dst_format, Uint8 dst_channels, int dst_rate) { /* Start off with no conversion necessary */ cvt->needed = 0; cvt->filter_index = 0; cvt->filters[0] = NULL; cvt->len_mult = 1; cvt->len_ratio = 1.0; /* First filter: Endian conversion from src to dst */ if ( (src_format & 0x1000) != (dst_format & 0x1000) && ((src_format & 0xff) != 8) ) { cvt->filters[cvt->filter_index++] = SDL_ConvertEndian; } /* Second filter: Sign conversion -- signed/unsigned */ if ( (src_format & 0x8000) != (dst_format & 0x8000) ) { cvt->filters[cvt->filter_index++] = SDL_ConvertSign; } /* Next filter: Convert 16 bit <--> 8 bit PCM */ if ( (src_format & 0xFF) != (dst_format & 0xFF) ) { switch (dst_format&0x10FF) { case AUDIO_U8: cvt->filters[cvt->filter_index++] = SDL_Convert8; cvt->len_ratio /= 2; break; case AUDIO_U16LSB: cvt->filters[cvt->filter_index++] = SDL_Convert16LSB; cvt->len_mult *= 2; cvt->len_ratio *= 2; break; case AUDIO_U16MSB: cvt->filters[cvt->filter_index++] = SDL_Convert16MSB; cvt->len_mult *= 2; cvt->len_ratio *= 2; break; } } /* Last filter: Mono/Stereo conversion */ if ( src_channels != dst_channels ) { while ( (src_channels*2) <= dst_channels ) { cvt->filters[cvt->filter_index++] = SDL_ConvertStereo; cvt->len_mult *= 2; src_channels *= 2; cvt->len_ratio *= 2; } /* This assumes that 4 channel audio is in the format: Left {front/back} + Right {front/back} so converting to L/R stereo works properly. */ while ( ((src_channels%2) == 0) && ((src_channels/2) >= dst_channels) ) { cvt->filters[cvt->filter_index++] = SDL_ConvertMono; src_channels /= 2; cvt->len_ratio /= 2; } if ( src_channels != dst_channels ) { /* Uh oh.. */; } } /* Do rate conversion */ cvt->rate_incr = 0.0; if ( (src_rate/100) != (dst_rate/100) ) { Uint32 hi_rate, lo_rate; int len_mult; double len_ratio; void (*rate_cvt)(SDL_AudioCVT *cvt, Uint16 format); if ( src_rate > dst_rate ) { hi_rate = src_rate; lo_rate = dst_rate; rate_cvt = SDL_RateDIV2; len_mult = 1; len_ratio = 0.5; } else { hi_rate = dst_rate; lo_rate = src_rate; rate_cvt = SDL_RateMUL2; len_mult = 2; len_ratio = 2.0; } /* If hi_rate = lo_rate*2^x then conversion is easy */ while ( ((lo_rate*2)/100) <= (hi_rate/100) ) { cvt->filters[cvt->filter_index++] = rate_cvt; cvt->len_mult *= len_mult; lo_rate *= 2; cvt->len_ratio *= len_ratio; } /* We may need a slow conversion here to finish up */ if ( (lo_rate/100) != (hi_rate/100) ) { #if 1 /* The problem with this is that if the input buffer is say 1K, and the conversion rate is say 1.1, then the output buffer is 1.1K, which may not be an acceptable buffer size for the audio driver (not a power of 2) */ /* For now, punt and hope the rate distortion isn't great. */ #else if ( src_rate < dst_rate ) { cvt->rate_incr = (double)lo_rate/hi_rate; cvt->len_mult *= 2; cvt->len_ratio /= cvt->rate_incr; } else { cvt->rate_incr = (double)hi_rate/lo_rate; cvt->len_ratio *= cvt->rate_incr; } cvt->filters[cvt->filter_index++] = SDL_RateSLOW; #endif } } /* Set up the filter information */ if ( cvt->filter_index != 0 ) { cvt->needed = 1; cvt->src_format = src_format; cvt->dst_format = dst_format; cvt->len = 0; cvt->buf = NULL; cvt->filters[cvt->filter_index] = NULL; } return(cvt->needed); }