view include/SDL_rwops.h @ 172:37e3ca9254c7

Date: Sat, 8 Sep 2001 04:42:23 +0200 From: Max Horn <max@quendi.de> Subject: SDL/OSX: Joystick; Better key handling I just finished implementing improved keyhandling for OS X (in fact the code should be easily ported to the "normal" MacOS part of SDL, I just had no chance yet). Works like this: First init the mapping table statically like before. Them, it queries the OS for the "official" key table, then iterates over all 127 scancode and gets the associates ascii code. It ignores everythng below 32 (has to, as it would lead to many problems if we did not... e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard), and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order it is encountered. In addition, caps lock is now working, too. The code work flawless for me, but since I only have one keyboard, I may have not encountered some serious problem... but I am pretty confident that it is better than the old code in most cases. The joystick driver works fine for me, too. I think it can be added to CVS already. It would simply be helpful if more people would test it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That would be a wonderful test application :) I also took the liberty of modifying some text files like BUGS, README.CVS, README.MacOSX (which now contains the OS X docs I long promised)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 11 Sep 2001 19:00:18 +0000
parents 74212992fb08
children b8688cfdc232
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@devolution.com
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* This file provides a general interface for SDL to read and write
   data sources.  It can easily be extended to files, memory, etc.
*/

#ifndef _SDL_RWops_h
#define _SDL_RWops_h

#include <stdio.h>

#include "SDL_types.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif

/* This is the read/write operation structure -- very basic */

typedef struct SDL_RWops {
	/* Seek to 'offset' relative to whence, one of stdio's whence values:
		SEEK_SET, SEEK_CUR, SEEK_END
	   Returns the final offset in the data source.
	 */
	int (*seek)(struct SDL_RWops *context, int offset, int whence);

	/* Read up to 'num' objects each of size 'objsize' from the data
	   source to the area pointed at by 'ptr'.
	   Returns the number of objects read, or -1 if the read failed.
	 */
	int (*read)(struct SDL_RWops *context, void *ptr, int size, int maxnum);

	/* Write exactly 'num' objects each of size 'objsize' from the area
	   pointed at by 'ptr' to data source.
	   Returns 'num', or -1 if the write failed.
	 */
	int (*write)(struct SDL_RWops *context, const void *ptr, int size, int num);

	/* Close and free an allocated SDL_FSops structure */
	int (*close)(struct SDL_RWops *context);

	Uint32 type;
	union {
	    struct {
		int autoclose;
	 	FILE *fp;
	    } stdio;
	    struct {
		Uint8 *base;
	 	Uint8 *here;
		Uint8 *stop;
	    } mem;
	    struct {
		void *data1;
	    } unknown;
	} hidden;

} SDL_RWops;


/* Functions to create SDL_RWops structures from various data sources */

extern DECLSPEC SDL_RWops * SDL_RWFromFile(const char *file, const char *mode);

extern DECLSPEC SDL_RWops * SDL_RWFromFP(FILE *fp, int autoclose);

extern DECLSPEC SDL_RWops * SDL_RWFromMem(void *mem, int size);

extern DECLSPEC SDL_RWops * SDL_AllocRW(void);
extern DECLSPEC void SDL_FreeRW(SDL_RWops *area);

/* Macros to easily read and write from an SDL_RWops structure */
#define SDL_RWseek(ctx, offset, whence)	(ctx)->seek(ctx, offset, whence)
#define SDL_RWtell(ctx)			(ctx)->seek(ctx, 0, SEEK_CUR)
#define SDL_RWread(ctx, ptr, size, n)	(ctx)->read(ctx, ptr, size, n)
#define SDL_RWwrite(ctx, ptr, size, n)	(ctx)->write(ctx, ptr, size, n)
#define SDL_RWclose(ctx)		(ctx)->close(ctx)


/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"

#endif /* _SDL_RWops_h */