view include/SDL_endian.h @ 172:37e3ca9254c7

Date: Sat, 8 Sep 2001 04:42:23 +0200 From: Max Horn <max@quendi.de> Subject: SDL/OSX: Joystick; Better key handling I just finished implementing improved keyhandling for OS X (in fact the code should be easily ported to the "normal" MacOS part of SDL, I just had no chance yet). Works like this: First init the mapping table statically like before. Them, it queries the OS for the "official" key table, then iterates over all 127 scancode and gets the associates ascii code. It ignores everythng below 32 (has to, as it would lead to many problems if we did not... e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard), and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order it is encountered. In addition, caps lock is now working, too. The code work flawless for me, but since I only have one keyboard, I may have not encountered some serious problem... but I am pretty confident that it is better than the old code in most cases. The joystick driver works fine for me, too. I think it can be added to CVS already. It would simply be helpful if more people would test it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That would be a wonderful test application :) I also took the liberty of modifying some text files like BUGS, README.CVS, README.MacOSX (which now contains the OS X docs I long promised)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 11 Sep 2001 19:00:18 +0000
parents 74212992fb08
children b8688cfdc232
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@devolution.com
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Functions for reading and writing endian-specific values */

#ifndef _SDL_endian_h
#define _SDL_endian_h

/* These functions read and write data of the specified endianness, 
   dynamically translating to the host machine endianness.

   e.g.: If you want to read a 16 bit value on big-endian machine from
         an open file containing little endian values, you would use:
		value = SDL_ReadLE16(rp);
         Note that the read/write functions use SDL_RWops pointers
         instead of FILE pointers.  This allows you to read and write
         endian values from large chunks of memory as well as files 
         and other data sources.
*/

#include <stdio.h>

#include "SDL_types.h"
#include "SDL_rwops.h"
#include "SDL_byteorder.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif

/* The macros used to swap values */
/* Try to use superfast macros on systems that support them */
#ifdef linux
#include <asm/byteorder.h>
#ifdef __arch__swab16
#define SDL_Swap16  __arch__swab16
#endif
#ifdef __arch__swab32
#define SDL_Swap32  __arch__swab32
#endif
#endif /* linux */
/* Use inline functions for compilers that support them, and static
   functions for those that do not.  Because these functions become
   static for compilers that do not support inline functions, this
   header should only be included in files that actually use them.
*/
#ifndef SDL_Swap16
static __inline__ Uint16 SDL_Swap16(Uint16 D) {
	return((D<<8)|(D>>8));
}
#endif
#ifndef SDL_Swap32
static __inline__ Uint32 SDL_Swap32(Uint32 D) {
	return((D<<24)|((D<<8)&0x00FF0000)|((D>>8)&0x0000FF00)|(D>>24));
}
#endif
#ifdef SDL_HAS_64BIT_TYPE
#ifndef SDL_Swap64
static __inline__ Uint64 SDL_Swap64(Uint64 val) {
	Uint32 hi, lo;

	/* Separate into high and low 32-bit values and swap them */
	lo = (Uint32)(val&0xFFFFFFFF);
	val >>= 32;
	hi = (Uint32)(val&0xFFFFFFFF);
	val = SDL_Swap32(lo);
	val <<= 32;
	val |= SDL_Swap32(hi);
	return(val);
}
#endif
#else
#ifndef SDL_Swap64
/* This is mainly to keep compilers from complaining in SDL code.
   If there is no real 64-bit datatype, then compilers will complain about
   the fake 64-bit datatype that SDL provides when it compiles user code.
*/
#define SDL_Swap64(X)	(X)
#endif
#endif /* SDL_HAS_64BIT_TYPE */


/* Byteswap item from the specified endianness to the native endianness */
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
#define SDL_SwapLE16(X)	(X)
#define SDL_SwapLE32(X)	(X)
#define SDL_SwapLE64(X)	(X)
#define SDL_SwapBE16(X)	SDL_Swap16(X)
#define SDL_SwapBE32(X)	SDL_Swap32(X)
#define SDL_SwapBE64(X)	SDL_Swap64(X)
#else
#define SDL_SwapLE16(X)	SDL_Swap16(X)
#define SDL_SwapLE32(X)	SDL_Swap32(X)
#define SDL_SwapLE64(X)	SDL_Swap64(X)
#define SDL_SwapBE16(X)	(X)
#define SDL_SwapBE32(X)	(X)
#define SDL_SwapBE64(X)	(X)
#endif

/* Read an item of the specified endianness and return in native format */
extern DECLSPEC Uint16 SDL_ReadLE16(SDL_RWops *src);
extern DECLSPEC Uint16 SDL_ReadBE16(SDL_RWops *src);
extern DECLSPEC Uint32 SDL_ReadLE32(SDL_RWops *src);
extern DECLSPEC Uint32 SDL_ReadBE32(SDL_RWops *src);
extern DECLSPEC Uint64 SDL_ReadLE64(SDL_RWops *src);
extern DECLSPEC Uint64 SDL_ReadBE64(SDL_RWops *src);

/* Write an item of native format to the specified endianness */
extern DECLSPEC int SDL_WriteLE16(SDL_RWops *dst, Uint16 value);
extern DECLSPEC int SDL_WriteBE16(SDL_RWops *dst, Uint16 value);
extern DECLSPEC int SDL_WriteLE32(SDL_RWops *dst, Uint32 value);
extern DECLSPEC int SDL_WriteBE32(SDL_RWops *dst, Uint32 value);
extern DECLSPEC int SDL_WriteLE64(SDL_RWops *dst, Uint64 value);
extern DECLSPEC int SDL_WriteBE64(SDL_RWops *dst, Uint64 value);


/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"

#endif /* _SDL_endian_h */