view test/testver.c @ 3784:37c9c4590689 SDL-ryan-multiple-audio-device

First batch of heavy lifting on supporting multiple audio devices at once. This has a long way to go yet, most of the drivers aren't updated for the new interfaces, and it's still got some obvious bugs, FIXMEs, and wistlist items. Don't use yet.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 01 Oct 2006 05:24:03 +0000
parents c121d94672cb
children 388c5a2daeac
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/* Test program to compare the compile-time version of SDL with the linked
   version of SDL
*/

#include <stdio.h>
#include <stdlib.h>

#include "SDL.h"

int
main(int argc, char *argv[])
{
    SDL_version compiled;

    /* Initialize SDL */
    if (SDL_Init(0) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        exit(1);
    }
#ifdef DEBUG
    fprintf(stderr, "SDL initialized\n");
#endif
#if SDL_VERSION_ATLEAST(1, 2, 0)
    printf("Compiled with SDL 1.2 or newer\n");
#else
    printf("Compiled with SDL older than 1.2\n");
#endif
    SDL_VERSION(&compiled);
    printf("Compiled version: %d.%d.%d\n",
           compiled.major, compiled.minor, compiled.patch);
    printf("Linked version: %d.%d.%d\n",
           SDL_Linked_Version()->major,
           SDL_Linked_Version()->minor, SDL_Linked_Version()->patch);
    SDL_Quit();
    return (0);
}