Mercurial > sdl-ios-xcode
view src/joystick/SDL_joystick_c.h @ 560:37c31c12eb70
Moved some cleanup stuff to QZ_VideoQuit() from QZ_UnsetVideoMode()...fixes
cursor hiding, etc when calling SDL_SetVideoMode() multiple times. Fixed by
Darrell Walisser.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 13 Dec 2002 21:09:52 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Useful functions and variables from SDL_joystick.c */ #include "SDL_joystick.h" /* The number of available joysticks on the system */ extern Uint8 SDL_numjoysticks; /* Internal event queueing functions */ extern int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value); extern int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball, Sint16 xrel, Sint16 yrel); extern int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value); extern int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state);