Mercurial > sdl-ios-xcode
view src/video/win32/SDL_gapirender.h @ 5010:377b7d9d24ee
Added testatomic test project
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 17 Jan 2011 13:42:24 -0800 |
parents | e1664f94f026 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org Stefan Klug klug.stefan@gmx.de */ #include "SDL_config.h" /* SDL surface based renderer implementation */ #if SDL_VIDEO_RENDER_GAPI extern void WINCE_AddRenderDriver(_THIS); extern int WINCE_Available(void); extern void WINCE_ShowWindow(_THIS, SDL_Window* window, int visible); extern int WINCE_GetDMOrientation(void); extern int WINCE_SetDMOrientation(int orientation); #endif /* vi: set ts=4 sw=4 expandtab: */