Mercurial > sdl-ios-xcode
view src/video/quartz/SDL_QuartzWindow.h @ 1905:36d52b1f0504
Prefer the D3D renderer over GDI, at least for testing.
Added support for the SDL_VIDEO_RENDERER environment variable to pick the desired render driver.
Implemented WritePixels support for the D3D renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 14 Jul 2006 08:22:45 +0000 |
parents | c121d94672cb |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2003 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Subclass of NSWindow to fix genie effect and support resize events */ @ interface SDL_QuartzWindow: NSWindow - (void) miniaturize:(id) sender; -(void) display; -(void) setFrame:(NSRect) frameRect display:(BOOL) flag; -(void) appDidHide:(NSNotification *) note; -(void) appWillUnhide:(NSNotification *) note; -(void) appDidUnhide:(NSNotification *) note; -(id) initWithContentRect:(NSRect) contentRect styleMask:(unsigned int) styleMask backing:(NSBackingStoreType) backingType defer:(BOOL) flag; @end /* Delegate for our NSWindow to send SDLQuit() on close */ @ interface SDL_QuartzWindowDelegate: NSObject - (BOOL) windowShouldClose:(id) sender; @end /* vi: set ts=4 sw=4 expandtab: */