Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11image_c.h @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | d910939febfa |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_x11video.h" extern int X11_SetupImage(_THIS, SDL_Surface *screen); extern void X11_DestroyImage(_THIS, SDL_Surface *screen); extern int X11_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags); extern int X11_AllocHWSurface(_THIS, SDL_Surface *surface); extern void X11_FreeHWSurface(_THIS, SDL_Surface *surface); extern int X11_LockHWSurface(_THIS, SDL_Surface *surface); extern void X11_UnlockHWSurface(_THIS, SDL_Surface *surface); extern int X11_FlipHWSurface(_THIS, SDL_Surface *surface); extern void X11_DisableAutoRefresh(_THIS); extern void X11_EnableAutoRefresh(_THIS); extern void X11_RefreshDisplay(_THIS);