view src/audio/macosx/SDL_coreaudio.h @ 1336:3692456e7b0f

Use SDL_ prefixed versions of C library functions. FIXME: Change #include <stdlib.h> to #include "SDL_stdlib.h" Change #include <string.h> to #include "SDL_string.h" Make sure nothing else broke because of this...
author Sam Lantinga <slouken@libsdl.org>
date Tue, 07 Feb 2006 06:59:48 +0000
parents c9b51268668f
children 19418e4422cb
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifndef _SDL_coreaudio_h
#define _SDL_coreaudio_h

#include "SDL_sysaudio.h"

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_AudioDevice *this

struct SDL_PrivateAudioData {
	AudioUnit outputAudioUnit;
	void *buffer;
	UInt32 bufferOffset;
	UInt32 bufferSize;
};

/* Old variable names */
#define outputAudioUnit		(this->hidden->outputAudioUnit)
#define buffer		(this->hidden->buffer)
#define bufferOffset		(this->hidden->bufferOffset)
#define bufferSize		(this->hidden->bufferSize)

#endif /* _SDL_coreaudio_h */