Mercurial > sdl-ios-xcode
view test/nds-test-progs/general/source/main.c @ 4833:34fb492cefe3
Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors.
author | egottlieb |
---|---|
date | Thu, 05 Aug 2010 01:03:24 -0400 |
parents | 204be4fc2726 |
children | 7aba0406c273 |
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#include <SDL/SDL.h> #if defined(NDS) || defined(__NDS__) || defined (__NDS) #include <nds.h> #include <fat.h> #else #define swiWaitForVBlank() #define consoleDemoInit() #define fatInitDefault() #define RGB15(r,g,b) SDL_MapRGB(screen->format,((r)<<3),((g)<<3),((b)<<3)) #endif void splash(SDL_Surface * screen, int s) { SDL_Surface *logo; SDL_Rect area = { 0, 0, 256, 192 }; logo = SDL_LoadBMP("sdl.bmp"); if (!logo) { printf("Couldn't splash.\n"); return; } /*logo->flags &= ~SDL_PREALLOC; */ SDL_BlitSurface(logo, NULL, screen, &area); SDL_Flip(screen); while (s-- > 0) { int i = 60; while (--i) swiWaitForVBlank(); } } int main(void) { SDL_Surface *screen; SDL_Joystick *stick; SDL_Event event; SDL_Rect rect = { 0, 0, 256, 192 }; int i; consoleDemoInit(); puts("Hello world! Initializing FAT..."); fatInitDefault(); if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { puts("# error initializing SDL"); puts(SDL_GetError()); return 1; } puts("* initialized SDL"); screen = SDL_SetVideoMode(256, 192, 15, SDL_SWSURFACE); if (!screen) { puts("# error setting video mode"); puts(SDL_GetError()); return 2; } screen->flags &= ~SDL_PREALLOC; puts("* set video mode"); stick = SDL_JoystickOpen(0); if (stick == NULL) { puts("# error opening joystick"); puts(SDL_GetError()); // return 3; } puts("* opened joystick"); /*splash(screen, 3); */ SDL_FillRect(screen, &rect, RGB15(0, 0, 31) | 0x8000); SDL_Flip(screen); while (1) while (SDL_PollEvent(&event)) switch (event.type) { case SDL_JOYBUTTONDOWN: SDL_FillRect(screen, &rect, (u16) rand() | 0x8000); SDL_Flip(screen); if (rect.w > 8) { rect.x += 4; rect.y += 3; rect.w -= 8; rect.h -= 6; } printf("button %d pressed at %d ticks\n", event.jbutton.which, SDL_GetTicks()); break; case SDL_QUIT: SDL_Quit(); return 0; default: break; } return 0; }