Mercurial > sdl-ios-xcode
view src/joystick/linux/SDL_sysjoystick_c.h @ 4833:34fb492cefe3
Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors.
author | egottlieb |
---|---|
date | Thu, 05 Aug 2010 01:03:24 -0400 |
parents | f7b03b6838cb |
children | b530ef003506 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #if SDL_INPUT_LINUXEV #include <linux/input.h> #endif /* The private structure used to keep track of a joystick */ struct joystick_hwdata { int fd; char *fname; /* Used in haptic subsystem */ /* The current linux joystick driver maps hats to two axes */ struct hwdata_hat { int axis[2]; } *hats; /* The current linux joystick driver maps balls to two axes */ struct hwdata_ball { int axis[2]; } *balls; /* Support for the Linux 2.4 unified input interface */ #if SDL_INPUT_LINUXEV SDL_bool is_hid; Uint8 key_map[KEY_MAX - BTN_MISC]; Uint8 abs_map[ABS_MAX]; struct axis_correct { int used; int coef[3]; } abs_correct[ABS_MAX]; #endif };