view src/audio/openbsd/SDL_openbsdaudio.h @ 904:34af7946130a

Date: Fri, 16 Jul 2004 17:25:45 +0200 From: "A. Umbach" Subject: Patch for bug in SDL cdrom resume handling Black| pointed out a bug on #sdl today, that when you pause CD playback, and then Resume it, it'll play until the end of the disk, and not until the track you specified. Attached is a patch that fixes the issue, by saving the desired end position in the SDL_CD struct, and seting it again upon resume - Andreas
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2004 19:01:27 +0000
parents b8d311d90021
children 19418e4422cb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifndef _SDL_openbsdaudio_h
#define _SDL_openbsdaudio_h

#include "SDL_sysaudio.h"

#define _THIS	SDL_AudioDevice *this

struct SDL_PrivateAudioData
{
    /* The file descriptor for the audio device */
    int audio_fd;

    /* The parent process id, to detect when application quits */
    pid_t parent;

    /* Raw mixing buffer */
    Uint8 *mixbuf;
    int    mixlen;

    /* Support for audio timing using a timer, in addition to select() */
    float frame_ticks;
    float next_frame;
};

#define FUDGE_TICKS	10	/* The scheduler overhead ticks per frame */

/* Old variable names */
#define audio_fd		(this->hidden->audio_fd)
#define parent			(this->hidden->parent)
#define mixbuf			(this->hidden->mixbuf)
#define mixlen			(this->hidden->mixlen)
#define frame_ticks		(this->hidden->frame_ticks)
#define next_frame		(this->hidden->next_frame)

#endif /* _SDL_openbsdaudio_h */