Mercurial > sdl-ios-xcode
view docs/man3/SDL_FreeWAV.3 @ 904:34af7946130a
Date: Fri, 16 Jul 2004 17:25:45 +0200
From: "A. Umbach"
Subject: Patch for bug in SDL cdrom resume handling
Black| pointed out a bug on #sdl today, that when you pause CD playback,
and then Resume it, it'll play until the end of the disk, and not until
the track you specified.
Attached is a patch that fixes the issue, by saving the desired end position
in the SDL_CD struct, and seting it again upon resume
- Andreas
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 18 Jul 2004 19:01:27 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_FreeWAV\- Frees previously opened WAV data .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR); .SH "DESCRIPTION" .PP After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&. .SH "SEE ALSO" .PP \fI\fBSDL_LoadWAV\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58