Mercurial > sdl-ios-xcode
view README.BeOS @ 2257:340942cfda48
Moved the colorkey and per-surface alpha into the blit info,
in preparation for support for general color channel modulation.
Removed and consolidated some data in the blit info.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 17 Aug 2007 00:54:53 +0000 |
parents | e2641c13bf33 |
children |
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SDL on BeOS R5 ============== You can build SDL on BeOS like any other GNU style package. e.g. ./configure && make && make install By default it is installed in /boot/develop/tools/gnupro/{bin,lib,etc.} Once you install SDL, you need to copy libSDL.so to /boot/home/config/lib, so it can be found by the dynamic linker. Enjoy! Sam Lantinga (slouken@libsdl.org)