Mercurial > sdl-ios-xcode
view docs/man3/SDL_ExposeEvent.3 @ 2820:33ddad305f3d
Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 01 Dec 2008 23:09:09 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
line wrap: on
line source
.TH "SDL_ExposeEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_ExposeEvent \- Quit requested event .SH "STRUCTURE DEFINITION" .PP .nf \f(CWtypedef struct{ Uint8 type } SDL_ExposeEvent;\fR .fi .PP .SH "STRUCTURE DATA" .TP 20 \fBtype\fR \fBSDL_VIDEOEXPOSE\fP .SH "DESCRIPTION" .PP \fBSDL_ExposeEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used whan an event of type \fBSDL_VIDEOEXPOSE\fP is reported\&. .PP A VIDEOEXPOSE event is triggered when the screen has been modified outside of the application, usually by the window manager and needs to be redrawn\&. .SH "SEE ALSO" .PP \fI\fBSDL_Event\fR\fR, \fI\fBSDL_SetEventFilter\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00