Mercurial > sdl-ios-xcode
view src/audio/nas/SDL_nasaudio.h @ 4174:3370c734fd49 SDL-1.2
Add Teamtap autodetection, to avoid generating ghost events if it is not present
author | Patrice Mandin <patmandin@gmail.com> |
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date | Fri, 24 Apr 2009 19:04:02 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org This driver was written by: Erik Inge Bolsų knan@mo.himolde.no */ #include "SDL_config.h" #ifndef _SDL_nasaudio_h #define _SDL_nasaudio_h #ifdef __sgi #include <nas/audiolib.h> #else #include <audio/audiolib.h> #endif #include <sys/time.h> #include "../SDL_sysaudio.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_AudioDevice *this struct SDL_PrivateAudioData { AuServer* aud; AuFlowID flow; AuDeviceID dev; /* The parent process id, to detect when application quits */ pid_t parent; /* Raw mixing buffer */ Uint8 *mixbuf; int mixlen; int written; int really; int bps; struct timeval last_tv; int buf_free; }; #endif /* _SDL_nasaudio_h */