Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickUpdate.3 @ 4330:33570eec2d4f SDL-1.2
On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 13 Oct 2009 08:42:40 +0000 |
parents | 1238da4a7112 |
children |
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.TH "SDL_JoystickUpdate" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickUpdate \- Updates the state of all joysticks .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_JoystickUpdate\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP Updates the state(position, buttons, etc\&.) of all open joysticks\&. If joystick events have been enabled with \fI\fBSDL_JoystickEventState\fP\fR then this is called automatically in the event loop\&. .SH "SEE ALSO" .PP \fI\fBSDL_JoystickEventState\fP\fR .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00