Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemevents.c @ 315:3333b6e68289
Date: Sat, 23 Mar 2002 13:53:37 +0200
From: "Mike Gorchak" <mike@malva.ua>
Subject: Big QNX patch again.
Added 8bit palette emulation code for window mode with bpp>=15.
Added store/restore original palette for 8bit modes.
Added more information about photon API call fails.
Rewroten change palette code, slow but works.
Fixed bug with set caption before window was inited.
Fixed bugs with some initial state of variables.
Fixed bug with storing old video mode settings.
Fixed bug with switching to fullscreen mode and back.
Fixed few double SEGFAULTS during parachute mode.
Removed compilation warning with no PgWaitHWIdle prototype.
Removed pack of dead unusable code.
Cleanups SDL_PrivateVideoData structure, some headers.
Some code formatting.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 23 Mar 2002 20:19:44 +0000 |
parents | f6ffac90895c |
children | 189a6a3416c7 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * GEM SDL video driver implementation * inspired from the Dummy SDL driver * * Patrice Mandin * and work from * Olivier Landemarre, Johan Klockars, Xavier Joubert, Claude Attard */ #include <string.h> #include <gem.h> #include "SDL.h" #include "SDL_sysevents.h" #include "SDL_events_c.h" #include "SDL_gemvideo.h" #include "SDL_gemevents_c.h" #include "../ataricommon/SDL_atarikeys.h" /* for keyboard scancodes */ /* Defines */ #define ATARIBIOS_MAXKEYS 128 /* Variables */ static unsigned char gem_currentkeyboard[ATARIBIOS_MAXKEYS]; static unsigned char gem_previouskeyboard[ATARIBIOS_MAXKEYS]; static unsigned char gem_currentascii[ATARIBIOS_MAXKEYS]; static short prevmousex, prevmousey, prevmouseb; /* The translation tables from a console scancode to a SDL keysym */ static SDLKey keymap[ATARIBIOS_MAXKEYS]; /* Functions prototypes */ static SDL_keysym *TranslateKey(int scancode, int asciicode, SDL_keysym *keysym); static int do_messages(_THIS, short *message); static void do_keyboard(short kc, short ks); static void do_mouse(_THIS, short mx, short my, short mb); /* Functions */ static SDL_keysym *TranslateKey(int scancode, int asciicode, SDL_keysym *keysym) { /* Set the keysym information */ keysym->scancode = scancode; if (asciicode) keysym->sym = asciicode; else keysym->sym = keymap[scancode]; keysym->mod = KMOD_NONE; keysym->unicode = 0; return(keysym); } void GEM_InitOSKeymap(_THIS) { int i; memset(gem_currentkeyboard, 0, sizeof(gem_currentkeyboard)); memset(gem_previouskeyboard, 0, sizeof(gem_previouskeyboard)); memset(gem_currentascii, 0, sizeof(gem_currentascii)); /* Initialize keymap */ for ( i=0; i<sizeof(keymap); i++ ) keymap[i] = SDLK_UNKNOWN; /* Functions keys */ for ( i = 0; i<10; i++ ) keymap[SCANCODE_F1 + i] = SDLK_F1+i; /* Cursor keypad */ keymap[SCANCODE_HELP] = SDLK_HELP; keymap[SCANCODE_UNDO] = SDLK_UNDO; keymap[SCANCODE_INSERT] = SDLK_INSERT; keymap[SCANCODE_CLRHOME] = SDLK_HOME; keymap[SCANCODE_UP] = SDLK_UP; keymap[SCANCODE_DOWN] = SDLK_DOWN; keymap[SCANCODE_RIGHT] = SDLK_RIGHT; keymap[SCANCODE_LEFT] = SDLK_LEFT; /* Special keys */ keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE; keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE; keymap[SCANCODE_TAB] = SDLK_TAB; keymap[SCANCODE_ENTER] = SDLK_RETURN; keymap[SCANCODE_DELETE] = SDLK_DELETE; keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL; keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT; keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT; keymap[SCANCODE_LEFTALT] = SDLK_LALT; keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK; /* Mouse init */ prevmousex = prevmousey = prevmouseb = 0; GEM_mouse_relative = SDL_FALSE; } void GEM_PumpEvents(_THIS) { short mx, my, mb, dummy; int i; SDL_keysym keysym; memset(gem_currentkeyboard,0,sizeof(gem_currentkeyboard)); for (;;) { int quit, resultat; short buffer[8], kc, ks; quit = 0; resultat = evnt_multi( MU_MESAG|MU_TIMER|MU_KEYBD, 0,0,0, 0,0,0,0,0, 0,0,0,0,0, buffer, 10, &dummy,&dummy,&dummy,&ks,&kc,&dummy ); /* Message event ? */ if (resultat & MU_MESAG) quit = do_messages(this, buffer); /* Keyboard event ? */ if (resultat & MU_KEYBD) do_keyboard(kc,ks); else do_keyboard(0,0); /* Timer event ? */ if ((resultat & MU_TIMER) || quit) break; } /* Update mouse */ graf_mkstate(&mx, &my, &mb, &dummy); do_mouse(this, mx, my, mb); /* Now generates keyboard events */ for (i=0; i<ATARIBIOS_MAXKEYS; i++) { /* Key pressed ? */ if (gem_currentkeyboard[i] && !gem_previouskeyboard[i]) SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(i, gem_currentascii[i], &keysym)); /* Key unpressed ? */ if (gem_previouskeyboard[i] && !gem_currentkeyboard[i]) SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(i, gem_currentascii[i], &keysym)); } memcpy(gem_previouskeyboard,gem_currentkeyboard,sizeof(gem_previouskeyboard)); } static int do_messages(_THIS, short *message) { int quit, posted; quit=0; switch (message[0]) { case WM_CLOSED: case AP_TERM: posted = SDL_PrivateQuit(); quit=1; break; case WM_MOVED: wind_set(message[3],WF_CURRXYWH,message[4],message[5],message[6],message[7]); break; case WM_TOPPED: wind_set(message[3],WF_TOP,message[4],0,0,0); SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); break; case WM_REDRAW: GEM_wind_redraw(this, message[3],&message[4]); break; case WM_ICONIFY: case WM_ALLICONIFY: wind_set(message[3],WF_ICONIFY,message[4],message[5],message[6],message[7]); /* If we're active, make ourselves inactive */ if ( SDL_GetAppState() & SDL_APPACTIVE ) { /* Send an internal deactivate event */ SDL_PrivateAppActive(0, SDL_APPACTIVE|SDL_APPINPUTFOCUS); } break; case WM_UNICONIFY: wind_set(message[3],WF_UNICONIFY,message[4],message[5],message[6],message[7]); /* If we're not active, make ourselves active */ if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) { /* Send an internal activate event */ SDL_PrivateAppActive(1, SDL_APPACTIVE); } break; case WM_SIZED: wind_set (message[3], WF_CURRXYWH, message[4], message[5], message[6], message[7]); GEM_win_fulled = SDL_FALSE; /* Cancel maximized flag */ SDL_PrivateResize(message[6], message[7]); break; case WM_FULLED: { short x,y,w,h; if (GEM_win_fulled) { wind_get (message[3], WF_PREVXYWH, &x, &y, &w, &h); GEM_win_fulled = SDL_FALSE; } else { x = GEM_desk_x; y = GEM_desk_y; w = GEM_desk_w; h = GEM_desk_h; GEM_win_fulled = SDL_TRUE; } wind_set (message[3], WF_CURRXYWH, x, y, w, h); SDL_PrivateResize(w, h); } break; case WM_BOTTOMED: case WM_UNTOPPED: SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); break; } return quit; } static void do_keyboard(short kc, short ks) { int scancode, asciicode; short dummy; if (kc) { scancode=(kc>>8) & 127; asciicode=kc & 255; gem_currentkeyboard[scancode]=0xFF; gem_currentascii[scancode]=asciicode; } if (!ks) graf_mkstate(&dummy, &dummy, &dummy, &ks); /* Read special keys */ if (ks & K_RSHIFT) gem_currentkeyboard[SCANCODE_RIGHTSHIFT]=0xFF; if (ks & K_LSHIFT) gem_currentkeyboard[SCANCODE_LEFTSHIFT]=0xFF; if (ks & K_CTRL) gem_currentkeyboard[SCANCODE_LEFTCONTROL]=0xFF; if (ks & K_ALT) gem_currentkeyboard[SCANCODE_LEFTALT]=0xFF; } static void do_mouse(_THIS, short mx, short my, short mb) { /* Mouse motion ? */ if ((prevmousex!=mx) || (prevmousey!=my)) { if (GEM_mouse_relative) { short wind_pxy[8]; wind_get(GEM_handle, WF_WORKXYWH, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3]); SDL_PrivateMouseMotion(0, 1, mx-wind_pxy[0], my-wind_pxy[1]); } else { SDL_PrivateMouseMotion(0, 1, mx, my); } prevmousex = mx; prevmousey = my; } /* Mouse button ? */ if (prevmouseb!=mb) { int i; for (i=0;i<3;i++) { int curbutton, prevbutton; curbutton = mb & (1<<i); prevbutton = prevmouseb & (1<<i); if (curbutton & !prevbutton) { SDL_PrivateMouseButton(SDL_PRESSED, i, 0, 0); } if (!curbutton & prevbutton) { SDL_PrivateMouseButton(SDL_RELEASED, i, 0, 0); } } prevmouseb = mb; } }