view src/thread/linux/SDL_systhread.c @ 315:3333b6e68289

Date: Sat, 23 Mar 2002 13:53:37 +0200 From: "Mike Gorchak" <mike@malva.ua> Subject: Big QNX patch again. Added 8bit palette emulation code for window mode with bpp>=15. Added store/restore original palette for 8bit modes. Added more information about photon API call fails. Rewroten change palette code, slow but works. Fixed bug with set caption before window was inited. Fixed bugs with some initial state of variables. Fixed bug with storing old video mode settings. Fixed bug with switching to fullscreen mode and back. Fixed few double SEGFAULTS during parachute mode. Removed compilation warning with no PgWaitHWIdle prototype. Removed pack of dead unusable code. Cleanups SDL_PrivateVideoData structure, some headers. Some code formatting.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 23 Mar 2002 20:19:44 +0000
parents f6ffac90895c
children b8d311d90021
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Linux thread management routines for SDL */

#include "SDL_error.h"
#include "SDL_thread.h"
#include "SDL_systhread.h"

#ifdef FORK_HACK

#include <unistd.h>

int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
	SDL_SetError("Threads are not supported on this platform");
	return(-1);
}
void SDL_SYS_SetupThread(void)
{
	return;
}
Uint32 SDL_ThreadID(void)
{
	return((Uint32)getpid());
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
	return;
}
void SDL_SYS_KillThread(SDL_Thread *thread)
{
	return;
}

#else

#include <signal.h>

#if !defined(MACOSX) /* pthread_sigmask seems to be missing on MacOS X? */
/* List of signals to mask in the subthreads */
static int sig_list[] = {
	SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
	SIGVTALRM, SIGPROF, 0
};
#endif /* !MACOSX */

#ifdef SDL_USE_PTHREADS

#include <pthread.h>


static void *RunThread(void *data)
{
	SDL_RunThread(data);
	pthread_exit((void*)0);
	return((void *)0);		/* Prevent compiler warning */
}

int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
	pthread_attr_t type;

	/* Set the thread attributes */
	if ( pthread_attr_init(&type) != 0 ) {
		SDL_SetError("Couldn't initialize pthread attributes");
		return(-1);
	}
	pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);

	/* Create the thread and go! */
	if ( pthread_create(&thread->handle, &type, RunThread, args) != 0 ) {
		SDL_SetError("Not enough resources to create thread");
		return(-1);
	}
	return(0);
}

void SDL_SYS_SetupThread(void)
{
#if !defined(MACOSX) /* pthread_sigmask seems to be missing on MacOS X? */
	int i;
	sigset_t mask;

	/* Mask asynchronous signals for this thread */
	sigemptyset(&mask);
	for ( i=0; sig_list[i]; ++i ) {
		sigaddset(&mask, sig_list[i]);
	}
	pthread_sigmask(SIG_BLOCK, &mask, 0);
#endif /* !MACOSX */

#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
	/* Allow ourselves to be asynchronously cancelled */
	{ int oldstate;
		pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
	}
#endif
}

/* WARNING:  This may not work for systems with 64-bit pid_t */
Uint32 SDL_ThreadID(void)
{
	return((Uint32)pthread_self());
}

void SDL_SYS_WaitThread(SDL_Thread *thread)
{
	pthread_join(thread->handle, 0);
}

void SDL_SYS_KillThread(SDL_Thread *thread)
{
#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
	pthread_cancel(thread->handle);
#else
#ifdef __FreeBSD__
#warning For some reason, this doesnt actually kill a thread - FreeBSD 3.2
#endif
	pthread_kill(thread->handle, SIGKILL);
#endif
}

#else /* Linux-specific clone() based implementation */

#include <stdlib.h>
#include <errno.h>
#include <unistd.h>
#include <sys/wait.h>


/* Stack size for child thread */
#define STACKSIZE 16384*4		/* 16384 is too small */

#ifdef __GLIBC__
#include <sched.h>
#else
/* From <linux/sched.h> */
#define CLONE_VM      0x00000100   /* set if VM shared */
#define CLONE_FS      0x00000200   /* set if fs info shared */
#define CLONE_FILES   0x00000400   /* set if open files shared */
#define CLONE_SIGHAND 0x00000800   /* set if signal handlers shared */
#define CLONE_PID     0x00001000   /* set if pid shared */

/* The infamous "start_thread" function, courtesy Linus Torvalds */
extern int clone(int (*fn)(void *arg), void *child_stack, int flags, void *arg);
#endif

static int RunThread(void *data)
{
	SDL_RunThread(data);
	return(0);
}

int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
	void *stack;

	/* Allocate memory for thread stack */
	stack = malloc(STACKSIZE);
	if ( stack == (void *)0 ) {
		SDL_OutOfMemory();
		return(-1);
	}
	thread->data = stack;

	/* Adjust the stack since it actually grows down */
        stack = (void *) ((char *)stack + STACKSIZE);

	/* Create the thread and go! */
	thread->handle = clone(RunThread, stack,
			(CLONE_VM|CLONE_FS|CLONE_FILES|CLONE_SIGHAND), args);
	if ( thread->handle < 0 ) {
		free(thread->data);
		SDL_SetError("Not enough resources to create thread");
		return(-1);
	}
	return(0);
}

void SDL_SYS_SetupThread(void)
{
	int i;
	sigset_t mask;

	/* Mask asynchronous signals for this thread */
	sigemptyset(&mask);
	for ( i=0; sig_list[i]; ++i ) {
		sigaddset(&mask, sig_list[i]);
	}
	sigprocmask(SIG_BLOCK, &mask, 0);
}

/* WARNING:  This may not work for systems with 64-bit pid_t */
Uint32 SDL_ThreadID(void)
{
	return((Uint32)getpid());
}

void SDL_SYS_WaitThread(SDL_Thread *thread)
{
#ifdef __WCLONE
	errno = 0;
	while ( errno != ECHILD ) {
		waitpid(thread->handle, 0, __WCLONE);
	}
#else
	/* Ack, ugly ugly hack --
	   wait() doesn't work, waitpid() doesn't work, and ignoring SIG_CHLD
	   doesn't work .. and the child thread is still a zombie, so kill()
	   doesn't work.
	*/
	char command[1024];

	sprintf(command,
		"ps ax|fgrep -v fgrep|fgrep -v '<zombie>'|fgrep %d >/dev/null",
								thread->handle);
	while ( system(command) == 0 )
		sleep(1);
#endif
	free(thread->data);
}

void SDL_SYS_KillThread(SDL_Thread *thread)
{
	kill(thread->handle, SIGKILL);
}

#endif /* SDL_USE_PTHREADS */

#endif /* FORK_HACK */