Mercurial > sdl-ios-xcode
view src/audio/alsa/SDL_alsa_audio.c @ 315:3333b6e68289
Date: Sat, 23 Mar 2002 13:53:37 +0200
From: "Mike Gorchak" <mike@malva.ua>
Subject: Big QNX patch again.
Added 8bit palette emulation code for window mode with bpp>=15.
Added store/restore original palette for 8bit modes.
Added more information about photon API call fails.
Rewroten change palette code, slow but works.
Fixed bug with set caption before window was inited.
Fixed bugs with some initial state of variables.
Fixed bug with storing old video mode settings.
Fixed bug with switching to fullscreen mode and back.
Fixed few double SEGFAULTS during parachute mode.
Removed compilation warning with no PgWaitHWIdle prototype.
Removed pack of dead unusable code.
Cleanups SDL_PrivateVideoData structure, some headers.
Some code formatting.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 23 Mar 2002 20:19:44 +0000 |
parents | f6ffac90895c |
children | 30935e76acb5 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* Allow access to a raw mixing buffer */ #include <stdlib.h> #include <stdio.h> #include <string.h> #include <errno.h> #include <unistd.h> #include <fcntl.h> #include <signal.h> #include <sys/types.h> #include <sys/time.h> #include "SDL_audio.h" #include "SDL_error.h" #include "SDL_audiomem.h" #include "SDL_audio_c.h" #include "SDL_timer.h" #include "SDL_alsa_audio.h" /* The tag name used by ALSA audio */ #define DRIVER_NAME "alsa" /* default card and device numbers as listed in dev/snd */ static int card_no = 0; static int device_no = 0; /* default channel communication parameters */ #define DEFAULT_CPARAMS_RATE 22050 #define DEFAULT_CPARAMS_VOICES 1 #define DEFAULT_CPARAMS_FRAG_SIZE 512 #define DEFAULT_CPARAMS_FRAGS_MIN 1 #define DEFAULT_CPARAMS_FRAGS_MAX -1 /* Open the audio device for playback, and don't block if busy */ #define OPEN_FLAGS (SND_PCM_OPEN_PLAYBACK|SND_PCM_OPEN_NONBLOCK) /* Audio driver functions */ static int PCM_OpenAudio(_THIS, SDL_AudioSpec *spec); static void PCM_WaitAudio(_THIS); static void PCM_PlayAudio(_THIS); static Uint8 *PCM_GetAudioBuf(_THIS); static void PCM_CloseAudio(_THIS); /* PCM transfer channel parameters initialize function */ static void init_pcm_cparams(snd_pcm_channel_params_t* cparams) { memset(cparams,0,sizeof(snd_pcm_channel_params_t)); cparams->channel = SND_PCM_CHANNEL_PLAYBACK; cparams->mode = SND_PCM_MODE_BLOCK; cparams->start_mode = SND_PCM_START_DATA; //_FULL cparams->stop_mode = SND_PCM_STOP_STOP; cparams->format.format = SND_PCM_SFMT_S16_LE; cparams->format.interleave = 1; cparams->format.rate = DEFAULT_CPARAMS_RATE; cparams->format.voices = DEFAULT_CPARAMS_VOICES; cparams->buf.block.frag_size = DEFAULT_CPARAMS_FRAG_SIZE; cparams->buf.block.frags_min = DEFAULT_CPARAMS_FRAGS_MIN; cparams->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX; } /* Audio driver bootstrap functions */ static int Audio_Available(void) /* See if we can open a nonblocking channel. Return value '1' means we can. Return value '0' means we cannot. */ { int available; int rval; snd_pcm_t *handle; snd_pcm_channel_params_t cparams; #ifdef DEBUG_AUDIO snd_pcm_channel_status_t cstatus; #endif available = 0; handle = NULL; init_pcm_cparams(&cparams); rval = snd_pcm_open(&handle, card_no, device_no, OPEN_FLAGS); if (rval >= 0) { rval = snd_pcm_plugin_params(handle, &cparams); #ifdef DEBUG_AUDIO snd_pcm_plugin_status(handle, &cstatus); printf("status after snd_pcm_plugin_params call = %d\n",cstatus.status); #endif if (rval >= 0) { available = 1; } else { SDL_SetError("snd_pcm_channel_params failed: %s\n", snd_strerror (rval)); } if ((rval = snd_pcm_close(handle)) < 0) { SDL_SetError("snd_pcm_close failed: %s\n",snd_strerror(rval)); available = 0; } } else { SDL_SetError("snd_pcm_open failed: %s\n", snd_strerror(rval)); } return(available); } static void Audio_DeleteDevice(SDL_AudioDevice *device) { free(device->hidden); free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); if ( this ) { memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { free(this); } return(0); } memset(this->hidden, 0, (sizeof *this->hidden)); audio_handle = NULL; /* Set the function pointers */ this->OpenAudio = PCM_OpenAudio; this->WaitAudio = PCM_WaitAudio; this->PlayAudio = PCM_PlayAudio; this->GetAudioBuf = PCM_GetAudioBuf; this->CloseAudio = PCM_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap ALSA_bootstrap = { DRIVER_NAME, "ALSA PCM audio", Audio_Available, Audio_CreateDevice }; /* This function waits until it is possible to write a full sound buffer */ static void PCM_WaitAudio(_THIS) { /* Check to see if the thread-parent process is still alive */ { static int cnt = 0; /* Note that this only works with thread implementations that use a different process id for each thread. */ if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ if ( kill(parent, 0) < 0 ) { this->enabled = 0; } } } /* See if we need to use timed audio synchronization */ if ( frame_ticks ) { /* Use timer for general audio synchronization */ Sint32 ticks; ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS; if ( ticks > 0 ) { SDL_Delay(ticks); } } else { /* Use select() for audio synchronization */ fd_set fdset; struct timeval timeout; FD_ZERO(&fdset); FD_SET(audio_fd, &fdset); timeout.tv_sec = 10; timeout.tv_usec = 0; #ifdef DEBUG_AUDIO fprintf(stderr, "Waiting for audio to get ready\n"); #endif if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) { const char *message = "Audio timeout - buggy audio driver? (disabled)"; /* In general we should never print to the screen, but in this case we have no other way of letting the user know what happened. */ fprintf(stderr, "SDL: %s\n", message); this->enabled = 0; /* Don't try to close - may hang */ audio_fd = -1; #ifdef DEBUG_AUDIO fprintf(stderr, "Done disabling audio\n"); #endif } #ifdef DEBUG_AUDIO fprintf(stderr, "Ready!\n"); #endif } } static snd_pcm_channel_status_t cstatus; static void PCM_PlayAudio(_THIS) { int written, rval; /* Write the audio data, checking for EAGAIN (buffer full) and underrun */ do { written = snd_pcm_plugin_write(audio_handle, pcm_buf, pcm_len); #ifdef DEBUG_AUDIO fprintf(stderr, "written = %d pcm_len = %d\n",written,pcm_len); #endif if (written != pcm_len) { if (errno == EAGAIN) { SDL_Delay(1); /* Let a little CPU time go by and try to write again */ #ifdef DEBUG_AUDIO fprintf(stderr, "errno == EAGAIN\n"); #endif } else { if( (rval = snd_pcm_plugin_status(audio_handle, &cstatus)) < 0 ) { SDL_SetError("snd_pcm_plugin_status failed: %s\n", snd_strerror(rval)); return; } if ( (cstatus.status == SND_PCM_STATUS_UNDERRUN) ||(cstatus.status == SND_PCM_STATUS_READY) ) { #ifdef DEBUG_AUDIO fprintf(stderr, "buffer underrun\n"); #endif if ( (rval = snd_pcm_plugin_prepare (audio_handle,SND_PCM_CHANNEL_PLAYBACK)) < 0 ) { SDL_SetError("snd_pcm_plugin_prepare failed: %s\n",snd_strerror(rval) ); return; } /* if we reach here, try to write again */ } } } } while ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ); /* Set the next write frame */ if ( frame_ticks ) { next_frame += frame_ticks; } /* If we couldn't write, assume fatal error for now */ if ( written < 0 ) { this->enabled = 0; } return; } static Uint8 *PCM_GetAudioBuf(_THIS) { return(pcm_buf); } static void PCM_CloseAudio(_THIS) { int rval; if ( pcm_buf != NULL ) { free(pcm_buf); pcm_buf = NULL; } if ( audio_handle != NULL ) { if ((rval = snd_pcm_plugin_flush(audio_handle,SND_PCM_CHANNEL_PLAYBACK)) < 0) { SDL_SetError("snd_pcm_plugin_flush failed: %s\n",snd_strerror(rval)); return; } if ((rval = snd_pcm_close(audio_handle)) < 0) { SDL_SetError("snd_pcm_close failed: %s\n",snd_strerror(rval)); return; } audio_handle = NULL; } } static int PCM_OpenAudio(_THIS, SDL_AudioSpec *spec) { int rval; snd_pcm_channel_params_t cparams; snd_pcm_channel_setup_t csetup; int format; Uint16 test_format; int twidth; /* initialize channel transfer parameters to default */ init_pcm_cparams(&cparams); /* Reset the timer synchronization flag */ frame_ticks = 0.0; /* Open the audio device */ rval = snd_pcm_open(&audio_handle, card_no, device_no, OPEN_FLAGS); if ( rval < 0 ) { SDL_SetError("snd_pcm_open failed: %s\n", snd_strerror(rval)); return(-1); } #ifdef PLUGIN_DISABLE_MMAP /* This is gone in newer versions of ALSA? */ /* disable count status parameter */ if ((rval = snd_plugin_set_disable(audio_handle, PLUGIN_DISABLE_MMAP))<0) { SDL_SetError("snd_plugin_set_disable failed: %s\n", snd_strerror(rval)); return(-1); } #endif pcm_buf = NULL; /* Try for a closest match on audio format */ format = 0; for ( test_format = SDL_FirstAudioFormat(spec->format); ! format && test_format; ) { #ifdef DEBUG_AUDIO fprintf(stderr, "Trying format 0x%4.4x spec->samples %d\n", test_format,spec->samples); #endif /* if match found set format to equivalent ALSA format */ switch ( test_format ) { case AUDIO_U8: format = SND_PCM_SFMT_U8; cparams.buf.block.frag_size = spec->samples * spec->channels; break; case AUDIO_S8: format = SND_PCM_SFMT_S8; cparams.buf.block.frag_size = spec->samples * spec->channels; break; case AUDIO_S16LSB: format = SND_PCM_SFMT_S16_LE; cparams.buf.block.frag_size = spec->samples*2 * spec->channels; break; case AUDIO_S16MSB: format = SND_PCM_SFMT_S16_BE; cparams.buf.block.frag_size = spec->samples*2 * spec->channels; break; case AUDIO_U16LSB: format = SND_PCM_SFMT_U16_LE; cparams.buf.block.frag_size = spec->samples*2 * spec->channels; break; case AUDIO_U16MSB: format = SND_PCM_SFMT_U16_BE; cparams.buf.block.frag_size = spec->samples*2 * spec->channels; break; default: break; } if ( ! format ) { test_format = SDL_NextAudioFormat(); } } if ( format == 0 ) { SDL_SetError("Couldn't find any hardware audio formats"); return(-1); } spec->format = test_format; /* Set the audio format */ cparams.format.format = format; /* Set mono or stereo audio (currently only two channels supported) */ cparams.format.voices = spec->channels; #ifdef DEBUG_AUDIO printf("intializing channels %d\n", cparams.format.voices); #endif /* Set rate */ cparams.format.rate = spec->freq ; /* Setup the transfer parameters according to cparams */ rval = snd_pcm_plugin_params(audio_handle, &cparams); if (rval < 0) { SDL_SetError("snd_pcm_channel_params failed: %s\n", snd_strerror (rval)); return(-1); } /* Make sure channel is setup right one last time */ memset( &csetup, 0, sizeof( csetup ) ); csetup.channel = SND_PCM_CHANNEL_PLAYBACK; if ( snd_pcm_plugin_setup( audio_handle, &csetup ) < 0 ) { SDL_SetError("Unable to setup playback channel\n" ); return(-1); } #ifdef DEBUG_AUDIO else { fprintf(stderr,"requested format: %d\n",cparams.format.format); fprintf(stderr,"requested frag size: %d\n",cparams.buf.block.frag_size); fprintf(stderr,"requested max frags: %d\n\n",cparams.buf.block.frags_max); fprintf(stderr,"real format: %d\n", csetup.format.format ); fprintf(stderr,"real frag size : %d\n", csetup.buf.block.frag_size ); fprintf(stderr,"real max frags : %d\n", csetup.buf.block.frags_max ); } #endif // DEBUG_AUDIO /* Allocate memory to the audio buffer and initialize with silence (Note that buffer size must be a multiple of fragment size, so find closest multiple) */ twidth = snd_pcm_format_width(format); if (twidth < 0) { printf("snd_pcm_format_width failed\n"); twidth = 0; } #ifdef DEBUG_AUDIO printf("format is %d bits wide\n",twidth); #endif pcm_len = csetup.buf.block.frag_size * (twidth/8) * csetup.format.voices ; #ifdef DEBUG_AUDIO printf("pcm_len set to %d\n", pcm_len); #endif if (pcm_len == 0) { pcm_len = csetup.buf.block.frag_size; } pcm_buf = (Uint8*)malloc(pcm_len); if (pcm_buf == NULL) { SDL_SetError("pcm_buf malloc failed\n"); return(-1); } memset(pcm_buf,spec->silence,pcm_len); #ifdef DEBUG_AUDIO fprintf(stderr,"pcm_buf malloced and silenced.\n"); #endif /* get the file descriptor */ if( (audio_fd = snd_pcm_file_descriptor(audio_handle, device_no)) < 0) { fprintf(stderr, "snd_pcm_file_descriptor failed with error code: %d\n", audio_fd); } /* Trigger audio playback */ rval = snd_pcm_plugin_prepare( audio_handle, SND_PCM_CHANNEL_PLAYBACK); if (rval < 0) { SDL_SetError("snd_pcm_plugin_prepare failed: %s\n", snd_strerror (rval)); return(-1); } rval = snd_pcm_playback_go(audio_handle); if (rval < 0) { SDL_SetError("snd_pcm_playback_go failed: %s\n", snd_strerror (rval)); return(-1); } /* Check to see if we need to use select() workaround */ { char *workaround; workaround = getenv("SDL_DSP_NOSELECT"); if ( workaround ) { frame_ticks = (float)(spec->samples*1000)/spec->freq; next_frame = SDL_GetTicks()+frame_ticks; } } /* Get the parent process id (we're the parent of the audio thread) */ parent = getpid(); /* We're ready to rock and roll. :-) */ return(0); }