Mercurial > sdl-ios-xcode
view docs/man3/SDL_ShowCursor.3 @ 315:3333b6e68289
Date: Sat, 23 Mar 2002 13:53:37 +0200
From: "Mike Gorchak" <mike@malva.ua>
Subject: Big QNX patch again.
Added 8bit palette emulation code for window mode with bpp>=15.
Added store/restore original palette for 8bit modes.
Added more information about photon API call fails.
Rewroten change palette code, slow but works.
Fixed bug with set caption before window was inited.
Fixed bugs with some initial state of variables.
Fixed bug with storing old video mode settings.
Fixed bug with switching to fullscreen mode and back.
Fixed few double SEGFAULTS during parachute mode.
Removed compilation warning with no PgWaitHWIdle prototype.
Removed pack of dead unusable code.
Cleanups SDL_PrivateVideoData structure, some headers.
Some code formatting.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 23 Mar 2002 20:19:44 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_ShowCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_ShowCursor\- Toggle whether or not the cursor is shown on the screen\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_ShowCursor\fP\fR(\fBint toggle\fR); .SH "DESCRIPTION" .PP Toggle whether or not the cursor is shown on the screen\&. Passing \fBSDL_ENABLE\fP displays the cursor and passing \fBSDL_DISABLE\fP hides it\&. The current state of the mouse cursor can be queried by passing \fBSDL_QUERY\fP, either \fBSDL_DISABLE\fP or \fBSDL_ENABLE\fP will be returned\&. .PP The cursor starts off displayed, but can be turned off\&. .SH "RETURN VALUE" .PP Returns the current state of the cursor\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_SetCursor\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01