Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11video.c @ 3844:332a59e39ce1 SDL-ryan-multiple-audio-device
I really don't want to update these last two audio backends...I added an
error that says if no one complains, the backends will be removed eventually.
So if anyone ever wants them and they care enough to speak up, we'll know to
do something about it. If no one does, that's less code to maintain. :)
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 17 Oct 2006 06:45:17 +0000 |
parents | 420716272158 |
children | 1d23870d8c49 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "../SDL_sysvideo.h" #include "../SDL_pixels_c.h" #include "SDL_x11video.h" //#include "SDL_d3drender.h" //#include "SDL_gdirender.h" /* Initialization/Query functions */ static int X11_VideoInit(_THIS); static void X11_VideoQuit(_THIS); /* Find out what class name we should use */ static char * get_classname() { char *spot; #if defined(__LINUX__) || defined(__FREEBSD__) char procfile[1024]; char linkfile[1024]; int linksize; #endif /* First allow environment variable override */ spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS"); if (spot) { return SDL_strdup(spot); } /* Next look at the application's executable name */ #if defined(__LINUX__) || defined(__FREEBSD__) #if defined(__LINUX__) SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid()); #elif defined(__FREEBSD__) SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid()); #else #error Where can we find the executable name? #endif linksize = readlink(procfile, linkfile, sizeof(linkfile) - 1); if (linksize > 0) { linkfile[linksize] = '\0'; spot = SDL_strrchr(linkfile, '/'); if (spot) { return SDL_strdup(spot + 1); } else { return SDL_strdup(linkfile); } } #endif /* __LINUX__ || __FREEBSD__ */ /* Finally use the default we've used forever */ return SDL_strdup("SDL_App"); } /* X11 driver bootstrap functions */ static int X11_Available(void) { Display *display = NULL; if (SDL_X11_LoadSymbols()) { display = XOpenDisplay(NULL); if (display != NULL) { XCloseDisplay(display); } SDL_X11_UnloadSymbols(); } return (display != NULL); } static void X11_DeleteDevice(SDL_VideoDevice * device) { SDL_VideoData *data = (SDL_VideoData *) device->driverdata; if (data->display) { XCloseDisplay(data->display); } SDL_free(device->driverdata); SDL_free(device); SDL_X11_UnloadSymbols(); } static SDL_VideoDevice * X11_CreateDevice(int devindex) { SDL_VideoDevice *device; SDL_VideoData *data; const char *display = NULL; /* Use the DISPLAY environment variable */ if (!SDL_X11_LoadSymbols()) { return NULL; } /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); if (device) { data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); } if (!device || !data) { SDL_OutOfMemory(); if (device) { SDL_free(device); } return NULL; } device->driverdata = data; /* FIXME: Do we need this? if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { local_X11 = 1; } else { local_X11 = 0; } */ data->display = XOpenDisplay(display); #if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC) /* On Tru64 if linking without -lX11, it fails and you get following message. * Xlib: connection to ":0.0" refused by server * Xlib: XDM authorization key matches an existing client! * * It succeeds if retrying 1 second later * or if running xhost +localhost on shell. */ if (data->display == NULL) { SDL_Delay(1000); data->display = XOpenDisplay(display); } #endif if (data->display == NULL) { SDL_free(device); SDL_SetError("Couldn't open X11 display"); return NULL; } #ifdef X11_DEBUG XSynchronize(data->display, True); #endif /* Set the function pointers */ device->VideoInit = X11_VideoInit; device->VideoQuit = X11_VideoQuit; device->GetDisplayModes = X11_GetDisplayModes; device->SetDisplayMode = X11_SetDisplayMode; // device->SetDisplayGammaRamp = X11_SetDisplayGammaRamp; // device->GetDisplayGammaRamp = X11_GetDisplayGammaRamp; device->PumpEvents = X11_PumpEvents; device->CreateWindow = X11_CreateWindow; device->CreateWindowFrom = X11_CreateWindowFrom; device->SetWindowTitle = X11_SetWindowTitle; device->SetWindowPosition = X11_SetWindowPosition; device->SetWindowSize = X11_SetWindowSize; device->ShowWindow = X11_ShowWindow; device->HideWindow = X11_HideWindow; device->RaiseWindow = X11_RaiseWindow; device->MaximizeWindow = X11_MaximizeWindow; device->MinimizeWindow = X11_MinimizeWindow; device->RestoreWindow = X11_RestoreWindow; device->SetWindowGrab = X11_SetWindowGrab; device->DestroyWindow = X11_DestroyWindow; device->GetWindowWMInfo = X11_GetWindowWMInfo; #ifdef SDL_VIDEO_OPENGL_GLX device->GL_LoadLibrary = X11_GL_LoadLibrary; device->GL_GetProcAddress = X11_GL_GetProcAddress; device->GL_CreateContext = X11_GL_CreateContext; device->GL_MakeCurrent = X11_GL_MakeCurrent; device->GL_SetSwapInterval = X11_GL_SetSwapInterval; device->GL_GetSwapInterval = X11_GL_GetSwapInterval; device->GL_SwapWindow = X11_GL_SwapWindow; device->GL_DeleteContext = X11_GL_DeleteContext; #endif device->free = X11_DeleteDevice; return device; } VideoBootStrap X11_bootstrap = { "x11", "SDL X11 video driver", X11_Available, X11_CreateDevice }; int X11_VideoInit(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* Get the window class name, usually the name of the application */ data->classname = get_classname(); /* Open a connection to the X input manager */ #ifdef X_HAVE_UTF8_STRING if (SDL_X11_HAVE_UTF8) { data->im = XOpenIM(data->display, NULL, data->classname, data->classname); } #endif /* Save DPMS and screensaver settings */ X11_SaveScreenSaver(data->display, &data->screensaver_timeout, &data->dpms_enabled); X11_DisableScreenSaver(data->display); /* Look up some useful Atoms */ data->WM_DELETE_WINDOW = XInternAtom(data->display, "WM_DELETE_WINDOW", False); X11_InitModes(_this); //#if SDL_VIDEO_RENDER_D3D // D3D_AddRenderDriver(_this); //#endif //#if SDL_VIDEO_RENDER_GDI // GDI_AddRenderDriver(_this); //#endif X11_InitKeyboard(_this); X11_InitMouse(_this); return 0; } void X11_VideoQuit(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; if (data->classname) { SDL_free(data->classname); } #ifdef X_HAVE_UTF8_STRING if (data->im) { XCloseIM(data->im); } #endif X11_RestoreScreenSaver(data->display, data->screensaver_timeout, data->dpms_enabled); X11_QuitModes(_this); X11_QuitKeyboard(_this); X11_QuitMouse(_this); } /* vim: set ts=4 sw=4 expandtab: */