Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11opengl.h @ 3844:332a59e39ce1 SDL-ryan-multiple-audio-device
I really don't want to update these last two audio backends...I added an
error that says if no one complains, the backends will be removed eventually.
So if anyone ever wants them and they care enough to speak up, we'll know to
do something about it. If no one does, that's less code to maintain. :)
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 17 Oct 2006 06:45:17 +0000 |
parents | 214880ed48c3 |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_x11opengl_h #define _SDL_x11opengl_h #if SDL_VIDEO_OPENGL_GLX #include "SDL_opengl.h" #include <GL/glx.h> struct SDL_GLDriverData { int initialized; SDL_bool HAS_GLX_EXT_visual_rating; void *(*glXGetProcAddress) (const GLubyte * procName); XVisualInfo *(*glXChooseVisual) (Display * dpy, int screen, int *attribList); GLXContext(*glXCreateContext) (Display * dpy, XVisualInfo * vis, GLXContext shareList, Bool direct); void (*glXDestroyContext) (Display * dpy, GLXContext ctx); Bool(*glXMakeCurrent) (Display * dpy, GLXDrawable drawable, GLXContext ctx); void (*glXSwapBuffers) (Display * dpy, GLXDrawable drawable); int (*glXSwapIntervalSGI) (int interval); GLint(*glXSwapIntervalMESA) (unsigned interval); GLint(*glXGetSwapIntervalMESA) (void); }; /* OpenGL functions */ extern int X11_GL_LoadLibrary(_THIS, const char *path); extern void *X11_GL_GetProcAddress(_THIS, const char *proc); extern int X11_GL_Initialize(_THIS); extern void X11_GL_Shutdown(_THIS); extern XVisualInfo *X11_GL_GetVisual(_THIS, Display * display, int screen); extern SDL_GLContext X11_GL_CreateContext(_THIS, SDL_Window * window); extern int X11_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context); extern int X11_GL_SetSwapInterval(_THIS, int interval); extern int X11_GL_GetSwapInterval(_THIS); extern void X11_GL_SwapWindow(_THIS, SDL_Window * window); extern void X11_GL_DeleteContext(_THIS, SDL_GLContext context); #endif /* SDL_VIDEO_OPENGL_GLX */ #endif /* _SDL_x11opengl_h */ /* vi: set ts=4 sw=4 expandtab: */