view docs/html/sdllistmodes.html @ 3844:332a59e39ce1 SDL-ryan-multiple-audio-device

I really don't want to update these last two audio backends...I added an error that says if no one complains, the backends will be removed eventually. So if anyone ever wants them and they care enough to speak up, we'll know to do something about it. If no one does, that's less code to maintain. :)
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 06:45:17 +0000
parents 355632dca928
children
line wrap: on
line source

<HTML
><HEAD
><TITLE
>SDL_ListModes</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
REL="UP"
TITLE="Video"
HREF="video.html"><LINK
REL="PREVIOUS"
TITLE="SDL_VideoDriverName"
HREF="sdlvideodrivername.html"><LINK
REL="NEXT"
TITLE="SDL_VideoModeOK"
HREF="sdlvideomodeok.html"></HEAD
><BODY
CLASS="REFENTRY"
BGCOLOR="#FFF8DC"
TEXT="#000000"
LINK="#0000ee"
VLINK="#551a8b"
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>SDL Library Documentation</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="sdlvideodrivername.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
></TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlvideomodeok.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><H1
><A
NAME="SDLLISTMODES"
></A
>SDL_ListModes</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN1159"
></A
><H2
>Name</H2
>SDL_ListModes&nbsp;--&nbsp;Returns a pointer to an array of available screen dimensions for 
the given format and video flags</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN1162"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN1163"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_Rect **<B
CLASS="FSFUNC"
>SDL_ListModes</B
></CODE
>(SDL_PixelFormat *format, Uint32 flags);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1169"
></A
><H2
>Description</H2
><P
>Return a pointer to an array of available screen dimensions for the given
format and video flags, sorted largest to smallest.  Returns
<TT
CLASS="LITERAL"
>NULL</TT
> if there are no dimensions available for a particular
format, or <SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> if any dimension is okay for
the given format.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>format</I
></TT
> is <TT
CLASS="LITERAL"
>NULL</TT
>, the mode list
will be for the format returned by <A
HREF="sdlgetvideoinfo.html"
>SDL_GetVideoInfo()</A
>-&#62;<TT
CLASS="STRUCTFIELD"
><I
>vfmt</I
></TT
>. The <TT
CLASS="PARAMETER"
><I
>flag</I
></TT
> parameter is an OR'd combination of <A
HREF="sdlsurface.html"
>surface</A
> flags. The flags are the same as those used <A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
> and they play a strong role in deciding what modes are valid. For instance, if you pass <TT
CLASS="LITERAL"
>SDL_HWSURFACE</TT
> as a flag only modes that support hardware video surfaces will be returned.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1184"
></A
><H2
>Example</H2
><PRE
CLASS="PROGRAMLISTING"
>SDL_Rect **modes;
int i;
.
.
.

/* Get available fullscreen/hardware modes */
modes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE);

/* Check is there are any modes available */
if(modes == (SDL_Rect **)0){
  printf("No modes available!\n");
  exit(-1);
}

/* Check if our resolution is restricted */
if(modes == (SDL_Rect **)-1){
  printf("All resolutions available.\n");
}
else{
  /* Print valid modes */
  printf("Available Modes\n");
  for(i=0;modes[i];++i)
    printf("  %d x %d\n", modes[i]-&#62;w, modes[i]-&#62;h);
}
.
.</PRE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1187"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>,
<A
HREF="sdlgetvideoinfo.html"
><TT
CLASS="FUNCTION"
>SDL_GetVideoInfo</TT
></A
>,
<A
HREF="sdlrect.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Rect</SPAN
></A
>,
<A
HREF="sdlpixelformat.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_PixelFormat</SPAN
></A
></P
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
SUMMARY="Footer navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="sdlvideodrivername.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
ACCESSKEY="H"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="sdlvideomodeok.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>SDL_VideoDriverName</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="video.html"
ACCESSKEY="U"
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>SDL_VideoModeOK</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>