Mercurial > sdl-ios-xcode
view test/testhread.c @ 5129:32f0f603a0c8 SDL-1.2
Fixed bug #1111
kwm@rainbow-runner.nl 2011-01-30 06:28:27 PST
When building sdl 1.2.14 with the Clang compiler http://clang.llvm.org .
The build fails in src/video/mmx.h with the following error:
--------------------------------------------------
./src/video/SDL_RLEaccel.c:831:5: error: invalid operand for instruction
CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt);
^
./src/video/SDL_RLEaccel.c:831:17: note: instantiated from:
CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt);
^
./src/video/SDL_RLEaccel.c:831:5: note: instantiated from:
CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt);
^
./src/video/SDL_RLEaccel.c:647:23: note: instantiated from:
blitter(2, Uint8, ALPHA_BLIT16_565MMX); \
^
./src/video/SDL_RLEaccel.c:282:4: note: instantiated from:
movq_r2m(mm3, *dstp); \
^
In file included from ./src/video/SDL_RLEaccel.c:99:
./src/video/mmx.h:379:28: note: instantiated from:
#define movq_r2m(reg, var) mmx_r2m(movq, reg, var)
^
<scratch space>:192:1: note: instantiated from:
"movq"
^
<inline asm>:1:2: note: instantiated into assembly here
movq %mm3, %dx
^
--------------------------------------------------
According to the clang developers this is a invalid inline assembly.
Using the attached patch from the last commit in the below bug report fixes the
compile.
More details from: http://llvm.org/bugs/show_bug.cgi?id=6730
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 30 Jan 2011 13:38:57 -0800 |
parents | 290b5baf2fca |
children | 782fd950bd46 c121d94672cb |
line wrap: on
line source
/* Simple test of the SDL threading code */ #include <stdio.h> #include <stdlib.h> #include <signal.h> #include "SDL.h" #include "SDL_thread.h" static int alive = 0; /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ static void quit(int rc) { SDL_Quit(); exit(rc); } int SDLCALL ThreadFunc(void *data) { printf("Started thread %s: My thread id is %u\n", (char *)data, SDL_ThreadID()); while ( alive ) { printf("Thread '%s' is alive!\n", (char *)data); SDL_Delay(1*1000); } printf("Thread '%s' exiting!\n", (char *)data); return(0); } static void killed(int sig) { printf("Killed with SIGTERM, waiting 5 seconds to exit\n"); SDL_Delay(5*1000); alive = 0; quit(0); } int main(int argc, char *argv[]) { SDL_Thread *thread; /* Load the SDL library */ if ( SDL_Init(0) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); return(1); } alive = 1; thread = SDL_CreateThread(ThreadFunc, "#1"); if ( thread == NULL ) { fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); quit(1); } SDL_Delay(5*1000); printf("Waiting for thread #1\n"); alive = 0; SDL_WaitThread(thread, NULL); alive = 1; thread = SDL_CreateThread(ThreadFunc, "#2"); if ( thread == NULL ) { fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); quit(1); } SDL_Delay(5*1000); printf("Killing thread #2\n"); SDL_KillThread(thread); alive = 1; signal(SIGTERM, killed); thread = SDL_CreateThread(ThreadFunc, "#3"); if ( thread == NULL ) { fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); quit(1); } raise(SIGTERM); SDL_Quit(); /* Never reached */ return(0); /* Never reached */ }