view docs/man3/SDL_SetClipRect.3 @ 2427:32b9909db651 gsoc2008_iphone

changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Fri, 15 Aug 2008 00:46:58 +0000
parents 546f7c1eb755
children 1238da4a7112
line wrap: on
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.TH "SDL_SetClipRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SetClipRect \- Sets the clipping rectangle for a surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_SetClipRect\fP\fR(\fBSDL_Surface *surface, SDL_Rect *rect\fR);
.SH "DESCRIPTION"
.PP
Sets the clipping rectangle for a surface\&. When this surface is the destination of a blit, only the area within the clip rectangle will be drawn into\&.
.PP
The rectangle pointed to by \fBrect\fR will be clipped to the edges of the surface so that the clip rectangle for a surface can never fall outside the edges of the surface\&.
.PP
If \fBrect\fR is \fBNULL\fP the clipping rectangle will be set to the full size of the surface\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetClipRect\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Surface\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01