Mercurial > sdl-ios-xcode
view docs/man3/SDL_WM_SetIcon.3 @ 4102:328a3f973890 SDL-1.2
Date: Thu, 15 Nov 2007 10:33:01 +0100
From: "Marco Lopes"
Subject: Compiling with Intel compiler fails
I~Rve recently bought the Intel Compiler 10 for another project and decided
to compile SDL with it as well.
I was very surprised when it failed to compile because of the function:
Error 5 error: label "endS16" was referenced but not
defined ..\..\src\audio\SDL_mixer_MMX_VC.c
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 28 Dec 2007 18:07:59 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_WM_SetIcon" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference" .SH "NAME" SDL_WM_SetIcon\- Sets the icon for the display window\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_WM_SetIcon\fP\fR(\fBSDL_Surface *icon, Uint8 *mask\fR); .SH "DESCRIPTION" .PP Sets the icon for the display window\&. Win32 icons must be 32x32\&. .PP This function must be called before the first call to \fISDL_SetVideoMode\fR\&. .PP It takes an \fBicon\fR surface, and a \fBmask\fR in MSB format\&. .PP If \fBmask\fR is \fBNULL\fP, the entire icon surface will be used as the icon\&. .SH "EXAMPLE" .PP .nf \f(CWSDL_WM_SetIcon(SDL_LoadBMP("icon\&.bmp"), NULL);\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_WM_SetCaption\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02