view src/joystick/iphoneos/SDLUIAccelerationDelegate.h @ 5092:327f181542f1

Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share. I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
author Sam Lantinga <slouken@libsdl.org>
date Mon, 24 Jan 2011 21:20:30 -0800
parents f7b03b6838cb
children b530ef003506
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#import <UIKit/UIKit.h>
#import <SDL_types.h>

/* *INDENT-OFF* */
@interface SDLUIAccelerationDelegate: NSObject <UIAccelerometerDelegate> {

	UIAccelerationValue x, y, z;
	BOOL isRunning;
	BOOL hasNewData;
	
}

+(SDLUIAccelerationDelegate *)sharedDelegate;
-(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration;
-(void)getLastOrientation:(Sint16 *)data;
-(void)startup;
-(void)shutdown;
-(BOOL)isRunning;
-(BOOL)hasNewData;
-(void)setHasNewData:(BOOL)value;

@end
/* *INDENT-ON* */