Mercurial > sdl-ios-xcode
view src/joystick/SDL_joystick_c.h @ 5092:327f181542f1
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 24 Jan 2011 21:20:30 -0800 |
parents | 791b3256fb22 |
children | b530ef003506 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Useful functions and variables from SDL_joystick.c */ #include "SDL_joystick.h" /* The number of available joysticks on the system */ extern Uint8 SDL_numjoysticks; /* Initialization and shutdown functions */ extern int SDL_JoystickInit(void); extern void SDL_JoystickQuit(void); /* Internal event queueing functions */ extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value); extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball, Sint16 xrel, Sint16 yrel); extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value); extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state); /* Internal sanity checking functions */ extern int SDL_PrivateJoystickValid(SDL_Joystick ** joystick); /* vi: set ts=4 sw=4 expandtab: */