Mercurial > sdl-ios-xcode
view Xcode-iPhoneOS/Demos/src/common.h @ 5092:327f181542f1
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 24 Jan 2011 21:20:30 -0800 |
parents | 20326ba2bda2 |
children |
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/* * common.h * written by Holmes Futrell * use however you want */ #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 480 extern int randomInt(int min, int max); extern float randomFloat(float min, float max); extern void fatalError(const char *string);