Mercurial > sdl-ios-xcode
view test/torturethread.c @ 604:31d3af76488b
Date: Mon, 24 Feb 2003 16:31:25 -0500
From: Ragnvald "Despair" Maartmann-Moe IV
Subject: SDL x11 video mode selection bug
Hi, I've found an oddity with video mode selection. I recently added a bunch of
oddball video modes to my XF86Config, to support weird resolutions xine &
mplayer need if I don't want to beat my cpu up with video scaling.
Since adding them, SDL started picking the biggest video mode it could find
that matched the height constraint. Getting a narrow vertical strip of
QuakeForge (I code for the project, so needless to say it's my favorite test)
in the middle of an 800x480 screen, instead of the 640x480 I asked for
annoys me tremendously.
So here's a patch that tries a bit harder to get an exact match. I didn't
touch the XiG section, since I can't test that, but I'd bet a similar patch
would prevent similar problems there.
--Ragnvald "Despair" Maartmann-Moe IV
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 06 Mar 2003 06:02:16 +0000 |
parents | 74212992fb08 |
children | be9c9c8f6d53 |
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/* Simple test of the SDL threading code */ #include <stdio.h> #include <stdlib.h> #include <signal.h> #include <string.h> #include "SDL.h" #include "SDL_thread.h" #define NUMTHREADS 10 static char volatile time_for_threads_to_die[NUMTHREADS]; int SubThreadFunc(void *data) { while(! *(int volatile *)data) { ; /*SDL_Delay(10); /* do nothing */ } return 0; } int ThreadFunc(void *data) { SDL_Thread *sub_threads[NUMTHREADS]; int flags[NUMTHREADS]; int i; int tid = (int ) data; fprintf(stderr, "Creating Thread %d\n", tid); for(i = 0; i < NUMTHREADS; i++) { flags[i] = 0; sub_threads[i] = SDL_CreateThread(SubThreadFunc, &flags[i]); } printf("Thread '%d' waiting for signal\n", tid); while(time_for_threads_to_die[tid] != 1) { ; /* do nothing */ } printf("Thread '%d' sending signals to subthreads\n", tid); for(i = 0; i < NUMTHREADS; i++) { flags[i] = 1; SDL_WaitThread(sub_threads[i], NULL); } printf("Thread '%d' exiting!\n", tid); return 0; } int main(int argc, char *argv[]) { SDL_Thread *threads[NUMTHREADS]; int i; /* Load the SDL library */ if ( SDL_Init(0) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); exit(1); } atexit(SDL_Quit); signal(SIGSEGV, SIG_DFL); for(i = 0; i < NUMTHREADS; i++) { time_for_threads_to_die[i] = 0; threads[i] = SDL_CreateThread(ThreadFunc, (void *) i); if ( threads[i] == NULL ) { fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); exit(1); } } for(i = 0; i < NUMTHREADS; i++) { time_for_threads_to_die[i] = 1; } for(i = NUMTHREADS-1; i >= 0; --i) { SDL_WaitThread(threads[i], NULL); } return(0); /* Never reached */ }