view test/Makefile.am @ 604:31d3af76488b

Date: Mon, 24 Feb 2003 16:31:25 -0500 From: Ragnvald "Despair" Maartmann-Moe IV Subject: SDL x11 video mode selection bug Hi, I've found an oddity with video mode selection. I recently added a bunch of oddball video modes to my XF86Config, to support weird resolutions xine & mplayer need if I don't want to beat my cpu up with video scaling. Since adding them, SDL started picking the biggest video mode it could find that matched the height constraint. Getting a narrow vertical strip of QuakeForge (I code for the project, so needless to say it's my favorite test) in the middle of an 800x480 screen, instead of the 640x480 I asked for annoys me tremendously. So here's a patch that tries a bit harder to get an exact match. I didn't touch the XiG section, since I can't test that, but I'd bet a similar patch would prevent similar problems there. --Ragnvald "Despair" Maartmann-Moe IV
author Sam Lantinga <slouken@libsdl.org>
date Thu, 06 Mar 2003 06:02:16 +0000
parents 255c7ee077cb
children 5955fa16d4b8
line wrap: on
line source

AUTOMAKE_OPTIONS = no-dependencies

noinst_PROGRAMS = \
	testver testtypes testhread testlock testerror testsem testtimer \
	loopwave testcdrom testkeys testvidinfo checkkeys testwin graywin \
	testsprite testbitmap testalpha testgamma testpalette testwm \
	threadwin testoverlay testgl testjoystick

testalpha_SOURCES = testalpha.c
testalpha_LDADD = @MATHLIB@
testgamma_SOURCES = testgamma.c
testgamma_LDADD = @MATHLIB@
testpalette_SOURCES = testpalette.c
testpalette_LDADD = @MATHLIB@
testgl_SOURCES = testgl.c
testgl_LDADD = @GL_LIBS@ @MATHLIB@