view src/main/macosx/Makefile.am @ 604:31d3af76488b

Date: Mon, 24 Feb 2003 16:31:25 -0500 From: Ragnvald "Despair" Maartmann-Moe IV Subject: SDL x11 video mode selection bug Hi, I've found an oddity with video mode selection. I recently added a bunch of oddball video modes to my XF86Config, to support weird resolutions xine & mplayer need if I don't want to beat my cpu up with video scaling. Since adding them, SDL started picking the biggest video mode it could find that matched the height constraint. Getting a narrow vertical strip of QuakeForge (I code for the project, so needless to say it's my favorite test) in the middle of an 800x480 screen, instead of the 640x480 I asked for annoys me tremendously. So here's a patch that tries a bit harder to get an exact match. I didn't touch the XiG section, since I can't test that, but I'd bet a similar patch would prevent similar problems there. --Ragnvald "Despair" Maartmann-Moe IV
author Sam Lantinga <slouken@libsdl.org>
date Thu, 06 Mar 2003 06:02:16 +0000
parents 91a5db3e930a
children
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# On OS X, install the SDLMain.nib.
# We use an ugly hack to force the creation of the
# destination dir, maybe somebody with more automake
# experience knows how to do this properly?

if TARGET_MACOSX
hackhacknibdatadir = $(nibdatadir)/SDLMain.nib
hackhacknibdata_DATA = info.nib

nibdatadir = $(datadir)/sdl
nibdata_DATA =			\
	SDLMain.nib/classes.nib	\
	SDLMain.nib/info.nib	\
	SDLMain.nib/objects.nib	\
	Info.plist
endif

EXTRA_DIST = SDLMain.h SDLMain.m info.nib

# The nib and exports directories need to be copied into place
# when building a distribution.
dist-hook:
	cp -rp SDLMain.nib $(distdir)
	cp -rp exports $(distdir)
	(cd $(distdir) && rm -rf `find . -name CVS`)