view src/audio/mint/SDL_mintaudiodma.h @ 604:31d3af76488b

Date: Mon, 24 Feb 2003 16:31:25 -0500 From: Ragnvald "Despair" Maartmann-Moe IV Subject: SDL x11 video mode selection bug Hi, I've found an oddity with video mode selection. I recently added a bunch of oddball video modes to my XF86Config, to support weird resolutions xine & mplayer need if I don't want to beat my cpu up with video scaling. Since adding them, SDL started picking the biggest video mode it could find that matched the height constraint. Getting a narrow vertical strip of QuakeForge (I code for the project, so needless to say it's my favorite test) in the middle of an 800x480 screen, instead of the 640x480 I asked for annoys me tremendously. So here's a patch that tries a bit harder to get an exact match. I didn't touch the XiG section, since I can't test that, but I'd bet a similar patch would prevent similar problems there. --Ragnvald "Despair" Maartmann-Moe IV
author Sam Lantinga <slouken@libsdl.org>
date Thu, 06 Mar 2003 06:02:16 +0000
parents d219b0e02f5f
children
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/*
 * STE/TT 8 bits audio dma registers
 * 
 * Patrice Mandin
 */

#ifndef _SDL_mintdma_h
#define _SDL_mintdma_h

#define DMAAUDIO_IO_BASE (0xffff8900)
struct DMAAUDIO_IO_S {
	unsigned char int_ctrl;
	unsigned char control;

	unsigned char dummy1;
	unsigned char start_high;
	unsigned char dummy2;
	unsigned char start_mid;
	unsigned char dummy3;
	unsigned char start_low;

	unsigned char dummy4;
	unsigned char cur_high;
	unsigned char dummy5;
	unsigned char cur_mid;
	unsigned char dummy6;
	unsigned char cur_low;

	unsigned char dummy7;
	unsigned char end_high;
	unsigned char dummy8;
	unsigned char end_mid;
	unsigned char dummy9;
	unsigned char end_low;

	unsigned char dummy10[12];

	unsigned char track_select; /* CODEC only */
	unsigned char mode;
};
#define DMAAUDIO_IO ((*(volatile struct DMAAUDIO_IO_S *)DMAAUDIO_IO_BASE))

#endif /* _SDL_mintdma_h */