view test/testiconv.c @ 4134:31c7c57af8a4 SDL-1.2

Updates for building on Windows CE using mingw32ce cross compiler: http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel Hi! I just managed to compile SDL for Windows CE using the "mingw32ce" configuration of http://cegcc.sourceforge.net. Test programs work as expected (except for those using signals -- no POSIX on mingw32ce), and I didn't yet encounter any problem. While it was a pain to get everything compiled and running, the changes to SDL are actually quite small (see attached SDL-ce.diff). Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and it feels quite messy to work around them in SDL code, so those headers will also need to be patched. (Attachment: win32api-ce.diff) Since I had to apply the libtool patch from the cegcc patch, I have also ad ded my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool would not recognize the import libraries as valid for dynamic linking. All these changes should not affect non-WinCE builds, so they could be included in mainline SDL. If you need some docs, you can use this description for a cross-compilation README: 1) get cegcc from http://cegcc.sourceforge.net 2) build and install the "mingw32ce" variant (see cegcc installation docs) 3) patch w32api-headers (if not yet included in cegcc) 4) setup environment (customize the first three lines as you like): PREFIX=/opt/mingw32ce TARGET=arm-wince-mingw32ce BUILD=`uname -m`-pc-linux-gnu export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH" export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include" export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include" export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include" export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib" export HOST_CC="gcc" export CC="$PREFIX/bin/$TARGET-gcc" export CXX="$PREFIX/bin/$TARGET-g++" export LD="$PREFIX/bin/$TARGET-ld" export AS="$PREFIX/bin/$TARGET-as" export AR="$PREFIX/bin/$TARGET-ar" export RANLIB="$PREFIX/bin/$TARGET-ranlib" export CONFIG_SHELL="/bin/sh" 5) build and install ./configure --target=$TARGET --host=$TARGET --build=$BUILD make make install 6) use (4) and (5) for any SDL-using software you want to cross-compile 7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Jan 2008 06:19:07 +0000
parents 6a4f3a32c2e6
children
line wrap: on
line source


#include <stdio.h>

#include "SDL.h"

static size_t widelen(char *data)
{
	size_t len = 0;
	Uint32 *p = (Uint32 *)data;
	while(*p++) {
		++len;
	}
	return len;
}

int main(int argc, char *argv[])
{
	const char * formats[] = {
		"UTF8",
		"UTF-8",
		"UTF16BE",
		"UTF-16BE",
		"UTF16LE",
		"UTF-16LE",
		"UTF32BE",
		"UTF-32BE",
		"UTF32LE",
		"UTF-32LE",
		"UCS4",
		"UCS-4",
	};
	char buffer[BUFSIZ];
	char *ucs4;
	char *test[2];
	int i, index = 0;
	FILE *file;
	int errors = 0;

	if ( !argv[1] ) {
		argv[1] = "utf8.txt";
	}
	file = fopen(argv[1], "rb");
	if ( !file ) {
		fprintf(stderr, "Unable to open %s\n", argv[1]);
		return (1);
	}

	while ( fgets(buffer, sizeof(buffer), file) ) {
		/* Convert to UCS-4 */
		size_t len;
		ucs4 = SDL_iconv_string("UCS-4", "UTF-8", buffer, SDL_strlen(buffer)+1);
		len = (widelen(ucs4)+1)*4;
		for ( i = 0; i < SDL_arraysize(formats); ++i ) {
			test[0] = SDL_iconv_string(formats[i], "UCS-4", ucs4, len);
			test[1] = SDL_iconv_string("UCS-4", formats[i], test[0], len);
			if ( !test[1] || SDL_memcmp(test[1], ucs4, len) != 0 ) {
				fprintf(stderr, "FAIL: %s\n", formats[i]);
				++errors;
			}
			if ( test[0] ) {
				SDL_free(test[0]);
			}
			if ( test[1] ) {
				SDL_free(test[1]);
			}
		}
		test[0] = SDL_iconv_string("UTF-8", "UCS-4", ucs4, len);
		SDL_free(ucs4);
		fputs(test[0], stdout);
		SDL_free(test[0]);
	}
	return (errors ? errors + 1 : 0);
}