Mercurial > sdl-ios-xcode
view test/Makefile.in @ 4134:31c7c57af8a4 SDL-1.2
Updates for building on Windows CE using mingw32ce cross compiler:
http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel
Hi!
I just managed to compile SDL for Windows CE using the "mingw32ce"
configuration of http://cegcc.sourceforge.net. Test programs work as expected
(except for those using signals -- no POSIX on mingw32ce), and I didn't yet
encounter any problem.
While it was a pain to get everything compiled and running, the changes to
SDL are actually quite small (see attached SDL-ce.diff).
Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and
it feels quite messy to work around them in SDL code, so those headers will
also need to be patched. (Attachment: win32api-ce.diff)
Since I had to apply the libtool patch from the cegcc patch, I have also ad ded
my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to
use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool
would not recognize the import libraries as valid for dynamic linking.
All these changes should not affect non-WinCE builds, so they could be
included in mainline SDL.
If you need some docs, you can use this description for a cross-compilation
README:
1) get cegcc from http://cegcc.sourceforge.net
2) build and install the "mingw32ce" variant (see cegcc installation docs)
3) patch w32api-headers (if not yet included in cegcc)
4) setup environment (customize the first three lines as you like):
PREFIX=/opt/mingw32ce
TARGET=arm-wince-mingw32ce
BUILD=`uname -m`-pc-linux-gnu
export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH"
export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include"
export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib"
export HOST_CC="gcc"
export CC="$PREFIX/bin/$TARGET-gcc"
export CXX="$PREFIX/bin/$TARGET-g++"
export LD="$PREFIX/bin/$TARGET-ld"
export AS="$PREFIX/bin/$TARGET-as"
export AR="$PREFIX/bin/$TARGET-ar"
export RANLIB="$PREFIX/bin/$TARGET-ranlib"
export CONFIG_SHELL="/bin/sh"
5) build and install
./configure --target=$TARGET --host=$TARGET --build=$BUILD
make
make install
6) use (4) and (5) for any SDL-using software you want to cross-compile
7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 03 Jan 2008 06:19:07 +0000 |
parents | eb60dd682e5e |
children |
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# Makefile to build the SDL tests srcdir = @srcdir@ CC = @CC@ EXE = @EXE@ CFLAGS = @CFLAGS@ LIBS = @LIBS@ TARGETS = checkkeys$(EXE) graywin$(EXE) loopwave$(EXE) testalpha$(EXE) testbitmap$(EXE) testblitspeed$(EXE) testcdrom$(EXE) testcursor$(EXE) testdyngl$(EXE) testerror$(EXE) testfile$(EXE) testgamma$(EXE) testgl$(EXE) testhread$(EXE) testiconv$(EXE) testjoystick$(EXE) testkeys$(EXE) testlock$(EXE) testoverlay2$(EXE) testoverlay$(EXE) testpalette$(EXE) testplatform$(EXE) testsem$(EXE) testsprite$(EXE) testtimer$(EXE) testver$(EXE) testvidinfo$(EXE) testwin$(EXE) testwm$(EXE) threadwin$(EXE) torturethread$(EXE) testloadso$(EXE) all: $(TARGETS) checkkeys$(EXE): $(srcdir)/checkkeys.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) graywin$(EXE): $(srcdir)/graywin.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) loopwave$(EXE): $(srcdir)/loopwave.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testalpha$(EXE): $(srcdir)/testalpha.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) @MATHLIB@ testbitmap$(EXE): $(srcdir)/testbitmap.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testblitspeed$(EXE): $(srcdir)/testblitspeed.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testcdrom$(EXE): $(srcdir)/testcdrom.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testcursor$(EXE): $(srcdir)/testcursor.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testdyngl$(EXE): $(srcdir)/testdyngl.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testerror$(EXE): $(srcdir)/testerror.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testfile$(EXE): $(srcdir)/testfile.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testgamma$(EXE): $(srcdir)/testgamma.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) @MATHLIB@ testgl$(EXE): $(srcdir)/testgl.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) @GLLIB@ @MATHLIB@ testhread$(EXE): $(srcdir)/testhread.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testiconv$(EXE): $(srcdir)/testiconv.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testjoystick$(EXE): $(srcdir)/testjoystick.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testkeys$(EXE): $(srcdir)/testkeys.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testlock$(EXE): $(srcdir)/testlock.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testoverlay2$(EXE): $(srcdir)/testoverlay2.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testoverlay$(EXE): $(srcdir)/testoverlay.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testpalette$(EXE): $(srcdir)/testpalette.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) @MATHLIB@ testplatform$(EXE): $(srcdir)/testplatform.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testsem$(EXE): $(srcdir)/testsem.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testsprite$(EXE): $(srcdir)/testsprite.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) @MATHLIB@ testtimer$(EXE): $(srcdir)/testtimer.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testver$(EXE): $(srcdir)/testver.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testvidinfo$(EXE): $(srcdir)/testvidinfo.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testwin$(EXE): $(srcdir)/testwin.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testwm$(EXE): $(srcdir)/testwm.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) threadwin$(EXE): $(srcdir)/threadwin.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) torturethread$(EXE): $(srcdir)/torturethread.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) testloadso$(EXE): $(srcdir)/testloadso.c $(CC) -o $@ $? $(CFLAGS) $(LIBS) clean: rm -f $(TARGETS) distclean: clean rm -f Makefile rm -f config.status config.cache config.log rm -rf $(srcdir)/autom4te*