Mercurial > sdl-ios-xcode
view src/thread/beos/SDL_syssem.c @ 4134:31c7c57af8a4 SDL-1.2
Updates for building on Windows CE using mingw32ce cross compiler:
http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel
Hi!
I just managed to compile SDL for Windows CE using the "mingw32ce"
configuration of http://cegcc.sourceforge.net. Test programs work as expected
(except for those using signals -- no POSIX on mingw32ce), and I didn't yet
encounter any problem.
While it was a pain to get everything compiled and running, the changes to
SDL are actually quite small (see attached SDL-ce.diff).
Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and
it feels quite messy to work around them in SDL code, so those headers will
also need to be patched. (Attachment: win32api-ce.diff)
Since I had to apply the libtool patch from the cegcc patch, I have also ad ded
my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to
use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool
would not recognize the import libraries as valid for dynamic linking.
All these changes should not affect non-WinCE builds, so they could be
included in mainline SDL.
If you need some docs, you can use this description for a cross-compilation
README:
1) get cegcc from http://cegcc.sourceforge.net
2) build and install the "mingw32ce" variant (see cegcc installation docs)
3) patch w32api-headers (if not yet included in cegcc)
4) setup environment (customize the first three lines as you like):
PREFIX=/opt/mingw32ce
TARGET=arm-wince-mingw32ce
BUILD=`uname -m`-pc-linux-gnu
export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH"
export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include"
export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib"
export HOST_CC="gcc"
export CC="$PREFIX/bin/$TARGET-gcc"
export CXX="$PREFIX/bin/$TARGET-g++"
export LD="$PREFIX/bin/$TARGET-ld"
export AS="$PREFIX/bin/$TARGET-as"
export AR="$PREFIX/bin/$TARGET-ar"
export RANLIB="$PREFIX/bin/$TARGET-ranlib"
export CONFIG_SHELL="/bin/sh"
5) build and install
./configure --target=$TARGET --host=$TARGET --build=$BUILD
make
make install
6) use (4) and (5) for any SDL-using software you want to cross-compile
7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 03 Jan 2008 06:19:07 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Semaphores in the BeOS environment */ #include <be/kernel/OS.h> #include "SDL_thread.h" struct SDL_semaphore { sem_id id; }; /* Create a counting semaphore */ SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) { SDL_sem *sem; sem = (SDL_sem *)SDL_malloc(sizeof(*sem)); if ( sem ) { sem->id = create_sem(initial_value, "SDL semaphore"); if ( sem->id < B_NO_ERROR ) { SDL_SetError("create_sem() failed"); SDL_free(sem); sem = NULL; } } else { SDL_OutOfMemory(); } return(sem); } /* Free the semaphore */ void SDL_DestroySemaphore(SDL_sem *sem) { if ( sem ) { if ( sem->id >= B_NO_ERROR ) { delete_sem(sem->id); } SDL_free(sem); } } int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) { int32 val; int retval; if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } tryagain: if ( timeout == SDL_MUTEX_MAXWAIT ) { val = acquire_sem(sem->id); } else { timeout *= 1000; /* BeOS uses a timeout in microseconds */ val = acquire_sem_etc(sem->id, 1, B_RELATIVE_TIMEOUT, timeout); } switch (val) { case B_INTERRUPTED: goto tryagain; case B_NO_ERROR: retval = 0; break; case B_TIMED_OUT: retval = SDL_MUTEX_TIMEDOUT; break; case B_WOULD_BLOCK: retval = SDL_MUTEX_TIMEDOUT; break; default: SDL_SetError("acquire_sem() failed"); retval = -1; break; } return retval; } int SDL_SemTryWait(SDL_sem *sem) { return SDL_SemWaitTimeout(sem, 0); } int SDL_SemWait(SDL_sem *sem) { return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT); } /* Returns the current count of the semaphore */ Uint32 SDL_SemValue(SDL_sem *sem) { int32 count; Uint32 value; value = 0; if ( sem ) { get_sem_count(sem->id, &count); if ( count > 0 ) { value = (Uint32)count; } } return value; } /* Atomically increases the semaphore's count (not blocking) */ int SDL_SemPost(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } if ( release_sem(sem->id) != B_NO_ERROR ) { SDL_SetError("release_sem() failed"); return -1; } return 0; }