view docs/man3/SDL_CreateCursor.3 @ 4134:31c7c57af8a4 SDL-1.2

Updates for building on Windows CE using mingw32ce cross compiler: http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel Hi! I just managed to compile SDL for Windows CE using the "mingw32ce" configuration of http://cegcc.sourceforge.net. Test programs work as expected (except for those using signals -- no POSIX on mingw32ce), and I didn't yet encounter any problem. While it was a pain to get everything compiled and running, the changes to SDL are actually quite small (see attached SDL-ce.diff). Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and it feels quite messy to work around them in SDL code, so those headers will also need to be patched. (Attachment: win32api-ce.diff) Since I had to apply the libtool patch from the cegcc patch, I have also ad ded my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool would not recognize the import libraries as valid for dynamic linking. All these changes should not affect non-WinCE builds, so they could be included in mainline SDL. If you need some docs, you can use this description for a cross-compilation README: 1) get cegcc from http://cegcc.sourceforge.net 2) build and install the "mingw32ce" variant (see cegcc installation docs) 3) patch w32api-headers (if not yet included in cegcc) 4) setup environment (customize the first three lines as you like): PREFIX=/opt/mingw32ce TARGET=arm-wince-mingw32ce BUILD=`uname -m`-pc-linux-gnu export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH" export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include" export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include" export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include" export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib" export HOST_CC="gcc" export CC="$PREFIX/bin/$TARGET-gcc" export CXX="$PREFIX/bin/$TARGET-g++" export LD="$PREFIX/bin/$TARGET-ld" export AS="$PREFIX/bin/$TARGET-as" export AR="$PREFIX/bin/$TARGET-ar" export RANLIB="$PREFIX/bin/$TARGET-ranlib" export CONFIG_SHELL="/bin/sh" 5) build and install ./configure --target=$TARGET --host=$TARGET --build=$BUILD make make install 6) use (4) and (5) for any SDL-using software you want to cross-compile 7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Jan 2008 06:19:07 +0000
parents 4e3b250c950e
children 1238da4a7112
line wrap: on
line source

.TH "SDL_CreateCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CreateCursor \- Creates a new mouse cursor\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Cursor *\fBSDL_CreateCursor\fP\fR(\fBUint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y\fR);
.SH "DESCRIPTION"
.PP
Create a cursor using the specified \fBdata\fR and \fBmask\fR (in MSB format)\&. The cursor width must be a multiple of 8 bits\&.
.PP
The cursor is created in black and white according to the following: 
.TP 20
\fBData / Mask\fR
\fBResulting pixel on screen\fR
.TP 20
0 / 1
White
.TP 20
1 / 1
Black
.TP 20
0 / 0
Transparent
.TP 20
1 / 0
Inverted color if possible, black if not\&.
.PP
Cursors created with this function must be freed with \fISDL_FreeCursor\fR\&.
.SH "EXAMPLE"
.PP
.nf
\f(CW/* Stolen from the mailing list */
/* Creates a new mouse cursor from an XPM */


/* XPM */
static const char *arrow[] = {
  /* width height num_colors chars_per_pixel */
  "    32    32        3            1",
  /* colors */
  "X c #000000",
  "\&. c #ffffff",
  "  c None",
  /* pixels */
  "X                               ",
  "XX                              ",
  "X\&.X                             ",
  "X\&.\&.X                            ",
  "X\&.\&.\&.X                           ",
  "X\&.\&.\&.\&.X                          ",
  "X\&.\&.\&.\&.\&.X                         ",
  "X\&.\&.\&.\&.\&.\&.X                        ",
  "X\&.\&.\&.\&.\&.\&.\&.X                       ",
  "X\&.\&.\&.\&.\&.\&.\&.\&.X                      ",
  "X\&.\&.\&.\&.\&.XXXXX                     ",
  "X\&.\&.X\&.\&.X                         ",
  "X\&.X X\&.\&.X                        ",
  "XX  X\&.\&.X                        ",
  "X    X\&.\&.X                       ",
  "     X\&.\&.X                       ",
  "      X\&.\&.X                      ",
  "      X\&.\&.X                      ",
  "       XX                       ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "0,0"
};

static SDL_Cursor *init_system_cursor(const char *image[])
{
  int i, row, col;
  Uint8 data[4*32];
  Uint8 mask[4*32];
  int hot_x, hot_y;

  i = -1;
  for ( row=0; row<32; ++row ) {
    for ( col=0; col<32; ++col ) {
      if ( col % 8 ) {
        data[i] <<= 1;
        mask[i] <<= 1;
      } else {
        ++i;
        data[i] = mask[i] = 0;
      }
      switch (image[4+row][col]) {
        case \&'X\&':
          data[i] |= 0x01;
          k[i] |= 0x01;
          break;
        case \&'\&.\&':
          mask[i] |= 0x01;
          break;
        case \&' \&':
          break;
      }
    }
  }
  sscanf(image[4+row], "%d,%d", &hot_x, &hot_y);
  return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y);
}\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_FreeCursor\fP\fR, \fI\fBSDL_SetCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01