Mercurial > sdl-ios-xcode
view docs/man3/SDLKey.3 @ 4134:31c7c57af8a4 SDL-1.2
Updates for building on Windows CE using mingw32ce cross compiler:
http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel
Hi!
I just managed to compile SDL for Windows CE using the "mingw32ce"
configuration of http://cegcc.sourceforge.net. Test programs work as expected
(except for those using signals -- no POSIX on mingw32ce), and I didn't yet
encounter any problem.
While it was a pain to get everything compiled and running, the changes to
SDL are actually quite small (see attached SDL-ce.diff).
Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and
it feels quite messy to work around them in SDL code, so those headers will
also need to be patched. (Attachment: win32api-ce.diff)
Since I had to apply the libtool patch from the cegcc patch, I have also ad ded
my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to
use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool
would not recognize the import libraries as valid for dynamic linking.
All these changes should not affect non-WinCE builds, so they could be
included in mainline SDL.
If you need some docs, you can use this description for a cross-compilation
README:
1) get cegcc from http://cegcc.sourceforge.net
2) build and install the "mingw32ce" variant (see cegcc installation docs)
3) patch w32api-headers (if not yet included in cegcc)
4) setup environment (customize the first three lines as you like):
PREFIX=/opt/mingw32ce
TARGET=arm-wince-mingw32ce
BUILD=`uname -m`-pc-linux-gnu
export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH"
export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include"
export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib"
export HOST_CC="gcc"
export CC="$PREFIX/bin/$TARGET-gcc"
export CXX="$PREFIX/bin/$TARGET-g++"
export LD="$PREFIX/bin/$TARGET-ld"
export AS="$PREFIX/bin/$TARGET-as"
export AR="$PREFIX/bin/$TARGET-ar"
export RANLIB="$PREFIX/bin/$TARGET-ranlib"
export CONFIG_SHELL="/bin/sh"
5) build and install
./configure --target=$TARGET --host=$TARGET --build=$BUILD
make
make install
6) use (4) and (5) for any SDL-using software you want to cross-compile
7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 03 Jan 2008 06:19:07 +0000 |
parents | 4e3b250c950e |
children |
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.TH "SDLKey" "3" "Wed 11 Oct 2000, 22:28" "SDL" "SDL API Reference" .SH "NAME" SDLKey \- SDL Keysym Definitions .SH "SDL Keysym definitions" .PP \fBSDLKey ASCII value Common Name\fR .nf \f(CWSDLK_BACKSPACE '\\b' backspace SDLK_TAB '\\t' tab SDLK_CLEAR clear SDLK_RETURN '\\r' return SDLK_PAUSE pause SDLK_ESCAPE '^[' escape SDLK_SPACE ' ' space SDLK_EXCLAIM '!' exclaim SDLK_QUOTEDBL '"' quotedbl SDLK_HASH '#' hash SDLK_DOLLAR '$' dollar SDLK_AMPERSAND '&' ampersand SDLK_QUOTE ''' quote SDLK_LEFTPAREN '(' left parenthesis SDLK_RIGHTPAREN ')' right parenthesis SDLK_ASTERISK '*' asterisk SDLK_PLUS '+' plus sign SDLK_COMMA ',' comma SDLK_MINUS '-' minus sign SDLK_PERIOD '.' period SDLK_SLASH '/' forward slash SDLK_0 '0' 0 SDLK_1 '1' 1 SDLK_2 '2' 2 SDLK_3 '3' 3 SDLK_4 '4' 4 SDLK_5 '5' 5 SDLK_6 '6' 6 SDLK_7 '7' 7 SDLK_8 '8' 8 SDLK_9 '9' 9 SDLK_COLON ':' colon SDLK_SEMICOLON ';' semicolon SDLK_LESS '<' less-than sign SDLK_EQUALS '=' equals sign SDLK_GREATER '>' greater-than sign SDLK_QUESTION '?' question mark SDLK_AT '@' at SDLK_LEFTBRACKET '[' left bracket SDLK_BACKSLASH '\\' backslash SDLK_RIGHTBRACKET ']' right bracket SDLK_CARET '^' caret SDLK_UNDERSCORE '_' underscore SDLK_BACKQUOTE '`' grave SDLK_a 'a' a SDLK_b 'b' b SDLK_c 'c' c SDLK_d 'd' d SDLK_e 'e' e SDLK_f 'f' f SDLK_g 'g' g SDLK_h 'h' h SDLK_i 'i' i SDLK_j 'j' j SDLK_k 'k' k SDLK_l 'l' l SDLK_m 'm' m SDLK_n 'n' n SDLK_o 'o' o SDLK_p 'p' p SDLK_q 'q' q SDLK_r 'r' r SDLK_s 's' s SDLK_t 't' t SDLK_u 'u' u SDLK_v 'v' v SDLK_w 'w' w SDLK_x 'x' x SDLK_y 'y' y SDLK_z 'z' z SDLK_DELETE '^?' delete SDLK_KP0 keypad 0 SDLK_KP1 keypad 1 SDLK_KP2 keypad 2 SDLK_KP3 keypad 3 SDLK_KP4 keypad 4 SDLK_KP5 keypad 5 SDLK_KP6 keypad 6 SDLK_KP7 keypad 7 SDLK_KP8 keypad 8 SDLK_KP9 keypad 9 SDLK_KP_PERIOD '.' keypad period SDLK_KP_DIVIDE '/' keypad divide SDLK_KP_MULTIPLY '*' keypad multiply SDLK_KP_MINUS '-' keypad minus SDLK_KP_PLUS '+' keypad plus SDLK_KP_ENTER '\\r' keypad enter SDLK_KP_EQUALS '=' keypad equals SDLK_UP up arrow SDLK_DOWN down arrow SDLK_RIGHT right arrow SDLK_LEFT left arrow SDLK_INSERT insert SDLK_HOME home SDLK_END end SDLK_PAGEUP page up SDLK_PAGEDOWN page down SDLK_F1 F1 SDLK_F2 F2 SDLK_F3 F3 SDLK_F4 F4 SDLK_F5 F5 SDLK_F6 F6 SDLK_F7 F7 SDLK_F8 F8 SDLK_F9 F9 SDLK_F10 F10 SDLK_F11 F11 SDLK_F12 F12 SDLK_F13 F13 SDLK_F14 F14 SDLK_F15 F15 SDLK_NUMLOCK numlock SDLK_CAPSLOCK capslock SDLK_SCROLLOCK scrollock SDLK_RSHIFT right shift SDLK_LSHIFT left shift SDLK_RCTRL right ctrl SDLK_LCTRL left ctrl SDLK_RALT right alt SDLK_LALT left alt SDLK_RMETA right meta SDLK_LMETA left meta SDLK_LSUPER left windows key SDLK_RSUPER right windows key SDLK_MODE mode shift SDLK_HELP help SDLK_PRINT print-screen SDLK_SYSREQ SysRq SDLK_BREAK break SDLK_MENU menu SDLK_POWER power SDLK_EURO euro\fR .fi .SH "SDL modifier definitions" .PP \fBSDL Modifier Meaning\fR .nf \f(CWKMOD_NONE No modifiers applicable KMOD_NUM Numlock is down KMOD_CAPS Capslock is down KMOD_LCTRL Left Control is down KMOD_RCTRL Right Control is down KMOD_RSHIFT Right Shift is down KMOD_LSHIFT Left Shift is down KMOD_RALT Right Alt is down KMOD_LALT Left Alt is down KMOD_CTRL A Control key is down KMOD_SHIFT A Shift key is down KMOD_ALT An Alt key is down\fR .fi